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MVDockImage.m
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MVDockImage.m
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//
// MVDockImage.m
// FileShuttle
//
// Created by Michaël on 26/04/11.
//
#import "MVDockImage.h"
int const MVDockImageStateNormal = 0;
int const MVDockImageStateUploading = 1;
int const MVDockImageStateComplete = 2;
int const MVDockImageStateError = 3;
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
@interface MVDockImage ()
- (void)display;
@end
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
@implementation MVDockImage
@synthesize state;
@synthesize progression;
///////////////////////////////////////////////////////////////////////////////////////////////////
- (id)init
{
self = [super initWithSize:NSMakeSize(512, 512)];
if (self) {
appIcon = [NSImage imageNamed:@"fileshuttle.icns"];
progression = 0;
state = MVDockImageStateNormal;
[self display];
}
return self;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
- (void)dealloc
{
[super dealloc];
}
///////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setState:(int)aState {
if(state == aState)
return;
state = aState;
[self display];
}
///////////////////////////////////////////////////////////////////////////////////////////////////
- (void)setProgression:(float)aProgression {
if(progression == aProgression)
return;
progression = aProgression;
[self display];
}
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Private methods
///////////////////////////////////////////////////////////////////////////////////////////////////
- (void)display {
[self lockFocus];
[[NSColor clearColor] set];
NSRect bounds = NSMakeRect(0,0,[self size].width, [self size].height);
NSRectFill(bounds);
NSImageRep *representation = [appIcon bestRepresentationForRect:bounds
context:[NSGraphicsContext currentContext]
hints:nil];
[appIcon drawRepresentation:representation inRect:bounds];
if(progression >= 0 && state != MVDockImageStateNormal) {
CGFloat top = 50.0;
CGFloat height = 60.0;
CGFloat margin = 20.0;
CGFloat width = progression * (512 - 2 * margin);
CGFloat radius = 36.0;
NSBezierPath* backProgressBar = [NSBezierPath bezierPath];
NSRect roundedRect = NSMakeRect(margin, top, (512 - 2 * margin), height);
[backProgressBar appendBezierPathWithRoundedRect:roundedRect
cornerRadius:radius];
[backProgressBar closePath];
[[NSColor colorWithCalibratedRed:0.0 green:0.0 blue:0.0 alpha:0.5]set];
[backProgressBar fill];
NSBezierPath* progressBar = [NSBezierPath bezierPath];
[progressBar appendBezierPathWithRoundedRect:NSMakeRect(margin, top, width, height)
cornerRadius:radius];
[progressBar closePath];
if(state == MVDockImageStateUploading)
[[NSColor whiteColor] set];
else if(state == MVDockImageStateComplete)
[[NSColor colorWithCalibratedRed:197.0/255.0 green:255.0/255.0 blue:72.0/255.0 alpha:1.0] set];
else if(state == MVDockImageStateError)
[[NSColor redColor] set];
[progressBar fill];
}
[self unlockFocus];
}
@end