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Unity2D-PlatformPlayer
Unity2D-PlatformPlayer PublicThe prototype included Player Movement: Acceleration, Friction, Coyote Time, Forces,... and Player Attack: Shooting, Throwing and Melee Attacking
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Unity2D-LearningProjects-Networking
Unity2D-LearningProjects-Networking PublicAfter learning about server-client in the course CSSE2310 at The University of Queensland. I started learning how to apply these knowledge in networking game. These projects I learnt from Blackthor…
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