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EditorContext.cs
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EditorContext.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace PixlSpriter
{
public class EditorContext
{
private static readonly List<ToolBase> Tools = new List<ToolBase>();
public static ToolBase Toolbox
{
set {
if (!Tools.Contains(value))Tools.Add(value);
}
}
public static IReadOnlyList<ToolBase> GetToolbox()
{
return Tools.AsReadOnly();
}
public EventList<EditorImageLayer> Layers { get; } = new EventList<EditorImageLayer>();
public ToolBase ActiveTool { get; private set; }
public Size CanvasSize { get; set; }
private List<IUndoable> UndoHistory { get; } = new List<IUndoable>();
public Editor EditorControl { get; set; }
public MainWindow MainWindow { get; set; }
public List<Color> ColorPalette { get; } = new List<Color>();
private Color prcolor;
private Color srcolor;
private int picolor = -1;
private int sicolor = -1;
public Color RPrimaryColor {
get => prcolor;
set {
prcolor = value;
MainWindow.PrimaryColorDisplay.Background = new SolidColorBrush(prcolor);
MainWindow.PrimaryColorText.Text = $"{prcolor}";
if (prcolor.A <= 128)
{
MainWindow.PrimaryColorText.Foreground = Brushes.White;
return;
}
int avg = (prcolor.R + prcolor.G + prcolor.B) / 3;
if(avg >= 128) MainWindow.PrimaryColorText.Foreground = Brushes.Black;
else MainWindow.PrimaryColorText.Foreground = Brushes.White;
}
}
public Color RSecondaryColor {
get => srcolor;
set
{
srcolor = value;
MainWindow.SecondaryColorDisplay.Background = new SolidColorBrush(srcolor);
MainWindow.SecondaryColorText.Text = $"{srcolor}";
if (srcolor.A <= 128)
{
MainWindow.SecondaryColorText.Foreground = Brushes.White;
return;
}
int avg = (srcolor.R + srcolor.G + srcolor.B) / 3;
if (avg >= 128) MainWindow.SecondaryColorText.Foreground = Brushes.Black;
else MainWindow.SecondaryColorText.Foreground = Brushes.White;
}
}
public int IPrimaryColor
{
get => picolor;
set
{
if (picolor >= 0)
{
if (MainWindow.ColorList.Children[picolor] is Border border)
{
if (sicolor == picolor)
{
border.BorderBrush = Brushes.Black;
}
else border.BorderThickness = new Thickness(0, 0, 0, 0);
}
}
if (value >= 0)
{
picolor = value;
if (MainWindow.ColorList.Children[picolor] is Border border)
{
if (sicolor == picolor) border.BorderBrush = new LinearGradientBrush(Colors.White, Colors.Black, 90);
else border.BorderBrush = Brushes.White;
border.BorderThickness = new Thickness(2, 2, 2, 2);
}
Color c = ColorPalette[picolor];
MainWindow.PrimaryColorDisplay.Background = new SolidColorBrush(c);
MainWindow.PrimaryColorText.Text = $"Index {picolor}";
if (c.A <= 128)
{
MainWindow.PrimaryColorText.Foreground = Brushes.White;
return;
}
int avg = (c.R + c.G + c.B) / 3;
if (avg >= 128) MainWindow.PrimaryColorText.Foreground = Brushes.Black;
else MainWindow.PrimaryColorText.Foreground = Brushes.White;
}
}
}
public int ISecondaryColor
{
get => sicolor;
set
{
if (sicolor >= 0)
{
if (MainWindow.ColorList.Children[sicolor] is Border border)
{
if (sicolor == picolor)
{
border.BorderBrush = Brushes.White;
}
else border.BorderThickness = new Thickness(0, 0, 0, 0);
}
}
if (value >= 0)
{
sicolor = value;
if (MainWindow.ColorList.Children[sicolor] is Border border)
{
if (sicolor == picolor) border.BorderBrush = new LinearGradientBrush(Colors.White, Colors.Black, 90);
else border.BorderBrush = Brushes.Black;
border.BorderThickness = new Thickness(2, 2, 2, 2);
}
Color c = ColorPalette[sicolor];
MainWindow.SecondaryColorDisplay.Background = new SolidColorBrush(c);
MainWindow.SecondaryColorText.Text = $"Index {sicolor}";
if (c.A <= 128)
{
MainWindow.SecondaryColorText.Foreground = Brushes.White;
return;
}
int avg = (c.R + c.G + c.B) / 3;
if (avg >= 128) MainWindow.SecondaryColorText.Foreground = Brushes.Black;
else MainWindow.SecondaryColorText.Foreground = Brushes.White;
}
}
}
public bool PrimaryColorIndexed { get; set; }
public bool SecondaryColorIndexed { get; set; }
public int CurrentLayer { get; set; }
public int UndoCurrent { get; private set; }
public void AddUndo(IUndoable undo)
{
if(UndoCurrent != UndoHistory.Count)
{
UndoHistory.RemoveRange(UndoCurrent, UndoHistory.Count - UndoCurrent);
}
UndoCurrent++;
UndoHistory.Add(undo);
}
public void ApplyUndo()
{
if (UndoCurrent <= 0) return;
UndoCurrent--;
UndoHistory[UndoCurrent].undo(this);
}
public void ApplyRedo()
{
if (UndoCurrent >= UndoHistory.Count) return;
UndoHistory[UndoCurrent].redo(this);
UndoCurrent++;
}
public void SetActiveTool(ToolBase tool)
{
ActiveTool?.Deactivated(this);
ActiveTool = tool;
ActiveTool?.Activated(this);
}
}
}