rt(d3d12): get rid of size in inputview #44
Annotations
2 errors
Test DXIL
GlslangError(ParseError("ERROR: anime4k-push.slang:57: 'min3' : overloaded functions must have the same return type \nERROR: anime4k-push.slang:57: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 1\nERROR: anime4k-push.slang:57: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2\nERROR: anime4k-push.slang:57: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 3\nERROR: anime4k-push.slang:57: '' : compilation terminated \nERROR: 5 compilation errors. No code generated.\n\n")) (..\test\shaders_slang\sharpen\Anime4k.slangp)
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Test DXIL
GlslangError(ParseError("ERROR: mudlord-pal-vhs.slang:62: 'TextureSize' : undeclared identifier \nERROR: mudlord-pal-vhs.slang:62: 'xy' : vector swizzle selection out of range \nERROR: mudlord-pal-vhs.slang:62: '' : compilation terminated \nERROR: 3 compilation errors. No code generated.\n\n")) (..\test\shaders_slang\vhs\mudlord-pal-vhs.slangp)
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