build: make librashader-reflect features-table more consistent #148
Annotations
4 errors
Test SPIRV-Cross reflection
GlslangError(ParseError("ERROR: common-functions-bezel.inc:63: 'HSM_GetInverseScaledCoord' : no matching overloaded function found \nERROR: common-functions-bezel.inc:63: 'assign' : cannot convert from ' const float' to ' inout highp 2-component vector of float'\nERROR: common-functions-bezel.inc:63: '' : compilation terminated \nERROR: 3 compilation errors. No code generated.\n\n")) (../test/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/crt-super-xbr/crt-super-xbr.slangp)
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Test SPIRV-Cross reflection
GlslangError(ParseError("ERROR: common-functions-bezel.inc:63: 'HSM_GetInverseScaledCoord' : no matching overloaded function found \nERROR: common-functions-bezel.inc:63: 'assign' : cannot convert from ' const float' to ' inout highp 2-component vector of float'\nERROR: common-functions-bezel.inc:63: '' : compilation terminated \nERROR: 3 compilation errors. No code generated.\n\n")) (../test/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/crt-super-xbr/crt-super-xbr.slangp)
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Test SPIRV-Cross reflection
GlslangError(ParseError("ERROR: common-functions-bezel.inc:63: 'HSM_GetInverseScaledCoord' : no matching overloaded function found \nERROR: common-functions-bezel.inc:63: 'assign' : cannot convert from ' const float' to ' inout highp 2-component vector of float'\nERROR: common-functions-bezel.inc:63: '' : compilation terminated \nERROR: 3 compilation errors. No code generated.\n\n")) (../test/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/crt-super-xbr/crt-super-xbr.slangp)
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Test SPIRV-Cross reflection
GlslangError(ParseError("ERROR: common-functions-bezel.inc:63: 'HSM_GetInverseScaledCoord' : no matching overloaded function found \nERROR: common-functions-bezel.inc:63: 'assign' : cannot convert from ' const float' to ' inout highp 2-component vector of float'\nERROR: common-functions-bezel.inc:63: '' : compilation terminated \nERROR: 3 compilation errors. No code generated.\n\n")) (../test/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/crt-super-xbr/crt-super-xbr.slangp)
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