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Font Mod Generator for FFXIV

Create a font mod for your game, to change the font displayed and/or add support for scripts of languages that aren't natively supported by the game.

Program Example
Program UI Comic Sans example

Affected fonts

  • Standard text, including dialogues, chat logs, and more: edit AXIS.
  • Damage numbers: edit Jupiter.
  • Bar numbers: edit Meidinger.
  • Window titles: edit TrumpGothic.

Unaffected fonts

  • Text displayed on entering a zone.
  • Text displayed on forming a light/full party.
  • Gold saucer airplane piloting score.
  • Other various giant gold text.

Usage

  1. If you're using the localized game release (not in Japanese, English, German, or French) then pick ChnAXIS or KrnAXIS from File > New.
  2. Choose a single font from the list on the left.
  3. Add and edit font elements to the list on the right top.
  4. Try editing anything you can and see what happens. Alternatively, use File > Open and open a preset file to see examples.
  5. Once finished, use Export > Export to .ttmp TexTools ModPack file (Compress while packing), and import the file using whatever modding tool of your choice.
  6. If the game is running, Hot Reload can be used if you do not want to restart the game. Note that this feature is not reliable and may crash your game.

Notes

  • The game will reject characters outside BMP(U+10000 and later) from being input. You can ignore any glyphs past U+FFFE when choosing the glyph ranges.
  • AXIS_36 glyphs have a maximum ratio limit that are from the corresponding glyphs in AXIS_18. If glyphs in AXIS_18 are narrower than AXIS_36 when scaled to the same height, AXIS_36 will not be laid out as you would have expected.
  • font can have up to 7 texture files. 6 for font_lobby, 10 for KrnAXIS and 20 for ChnAXIS.

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