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Added valerie.ini metadata file to support AL|EN's "Project Infinity".
Replaced AUTHOR keyword with SUPPORT.
Added missing HANDLE_CHARSETS function to convert string entries for EE games.
Added Modmerge check for SoD games.
Added missing REQUIRE_PREDICATE process to avoid installing the mod in inaccurate games.
Added component DESIGNATED number and "valerie_npc_for_bg" LABEL.
Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
Commented code as much as possible.
Replaced GAME_IS conditions with variables checks to speed up install time.
Added EET compatibility.
SoD/EET/BGT compatibility: as she has no content for those games, Valerie will no longer remain in the party at SoD and BGT transitions.
fw4800.baf: Added "Continue()" to the script block that is patched via EXTEND_TOP.
dialogues: fixed a typo wrongly patching t2val.d (bt2val.d) and prematurely breaking off dialog (thanks Greenhorn for reporting it), and added eet variables when relevant (t2valj.d).
Updated cpmvars files.
Fixed kit.ids in classic games if BG2 Fixpack is not installed (preventing WARNINGS when compiling dialog files).
Cleaned up old ids entries patch replaced with more recent BG2 Fixpack one and removed animate.ids patching that was ruining Infinity Animations fixes if installed after IA.
Simplified area type flagging and Tutu area script assignment patching.