Skip to content

Releases: SpikeHD/RogueTop

Nightly

20 Jul 01:34
4577ded
Compare
Choose a tag to compare

Nightly build

v0.4.0

30 May 06:27
Compare
Choose a tag to compare

Changes

  • Plugin Support!
    • You can now load JavaScript files in RogueTop using the plugins system, which means (if you're creative enough) you can create complex mods that modify values or change vital parts of the game.
    • Refer to the modding documentation to learn more
  • Update dependencies

Full Changelog: v0.3.1...v0.4.0

v0.3.1

11 May 22:46
Compare
Choose a tag to compare

Changes

  • Discord RPC support!
    • Show off what you're battling, and what floor you're fighting on!
  • Discord RPC toggle
  • Misc. fixes

Full Changelog: v0.3.0...v0.3.1

v0.3.0

11 May 04:13
Compare
Choose a tag to compare

Changes

  • Modding support!
    • Change any sound, texture, or font with simple replacements!
    • View the brief mod docs to learn more about the modding system
  • Add mod list to main menu
  • Add "Open Mods Folder" button to main menu
  • Add keybind (F1) to go back to the main menu while ingame

Full Changelog: v0.2.0...v0.3.0

v0.2.0

10 May 06:19
Compare
Choose a tag to compare

Changes

  • Offline mode and offline bundles
  • Compress game files to a single game.dat file, making them...
    • a) ...smaller
    • b) ...faster to bundle/build
    • c) ...easier to delete
  • Hopefully fix offline mode on MacOS

Future Goals

  • Mod support
    • Texture-swap mods
    • JS-based plugins
  • Mobile support(?)

Full Changelog: v0.1.0...v0.2.0

v0.1.0

09 May 03:17
Compare
Choose a tag to compare

Hello World!

Welcome to the first release of RogueTop! This release is online-only, no offline bundles, as there are still some things to work out.

Changes

  • Initial online-only support
  • Scaffold offline features (eg. bundling)
  • Support Windows, Mac, and Linux
    • Also support x86, ARM64, and ARMv7 (linux) for all of these operating systems
  • Initial config saving/loading