Stardust Sandbox is a Sandbox game inspired by the classic "Falling-Sand," providing an immersive experience where the only limitation is your imagination!
Written in C# (CSharp) using the MonoGame framework, Stardust Sandbox is a simulation game filled with content to be explored by the player. Enjoy the freedom to create and experiment on a large semi-open map of customizable size. Allocate elements, build contraptions, and develop ingenious concepts, all while testing your ideas!
You are encouraged to create and share your creations in a constantly evolving game, providing more and more content to satisfy your creativity. Explore the endless possibilities of the game by configuring the environment according to your preferences, with no limitations hindering your creations!
Important
The game has not been officially released yet, preventing a complete experience. Even when trying to build it from the source code, the assets are not available to provide a full experience.
Here are the necessary requirements for the game to function correctly:
- Operating System: Windows (only for now);
- DirectX: Version 9.0c or higher;
- RAM: At least 500 MB;
- Disk Space: Minimum of 100 MB available;
- System Architecture: x64 (64 bits).
Check the Changelog file for more information about changes in the game.
Have any questions about the project? Check the F.A.Q. to see if it has already been answered!
For information on how to contribute to the project, click here.
Refer to the Code of Conduct for information on behavioral guidelines.
Get details about the credits here.
All game source code is under the GPL-3.0 license. See the LICENSE file for more details on the license.
All game assets (graphics, music, sound effects, and other content) are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.