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Issue description:
OS functions like "OS.get_system_time_secs()"& "OS.get_system_time_secs()"
don't seem to be implemented. There might be more but I havn't tested it.
Temporary fix:
Cap fps and count the frames to get a sec.
The text was updated successfully, but these errors were encountered:
Godot version:
3.2.1-windows
Issue description:
OS functions like "OS.get_system_time_secs()"& "OS.get_system_time_secs()"
don't seem to be implemented. There might be more but I havn't tested it.
Temporary fix:
Cap fps and count the frames to get a sec.
The text was updated successfully, but these errors were encountered: