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Releases: StavWasPlayZ/Genshin-Instruments

Genshin Instruments v2.8.2 - 1.20.1

18 Jul 01:44
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  • Improved drum sounds
  • Optimized note buttons' UI lookup

Genshin Instruments v2.8.1 - 1.20.1

18 Jul 01:40
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  • Fixed drum and zither shared playing issues
    • Implemented a new note button identification system to identify notes' UI location over network

Genshin Instruments v2.8 - 1.20.1

10 Jul 19:04
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  • Added instrument background visualizations
    • Added an option to turn this off at the Instrument Options screen
  • Changed the order of the buttons in the Instrument Options scree

Genshin Instruments v2.2.1.2 - 1.19.2

14 Jun 18:00
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  • Fixed FPS not getting pulled correctly
  • Fixed instrument and options screens appearing off-center

Genshin Instruments v2.2.1 - 1.19.2

14 Jun 12:47
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Downgraded mod to 1.19.2

Genshin Instruments v2.7.8 - 1.20.1

13 Jun 21:52
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  • Update to 1.20.1

  • Pitch slider now has note names

  • Fixed row / columns defaulting to 7x3 on some cases

Genshin Instruments v2.7.7 - 1.20

12 Jun 13:08
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All instrument sounds now play locally on a range of 5 blocks

Genshin Instruments v2.7.6 - 1.20

11 Jun 11:49
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  • Fixed Zither screen overflowing
  • Made API changes to comply with the new wiki tutorial series. These changes aim to provide the best efficiency for implementing new instruments. With that - it should be quite done.

Genshin Instruments v2.7.5 - 1.20

10 Jun 10:14
dd912ab
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New shared play screen implementation!

Also made some nice API changes, fixes & tweaks
To be described in wiki

Genshin Instruments v2.7.1 - 1.20

08 Jun 21:05
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Fixed play ring's alpha channel rendering incorrectly