name: Human Blackguard
ancestry:
- Human
- Humanoid
roles:
- Boss
level: 1
ev: 38
stamina: 80
immunities:
- Magic 2
- Psionic 2
weaknesses: []
speed: '5'
size: 1M
stability: 2
free_strike: 4
might: 2
intuition: 0
agility: 2
reason: 2
presence: 2
traits:
- name: End Effect
effect: At the end of their turn, the blackguard can take 5 damage to end one EoE
effect affecting them. This damage can’t be reduced in any way.
abilities:
- name: Zweihander
type: Action
roll: 2d10 + 2
cost: Signature
keywords:
- Attack
- Melee
- Weapon
distance: Reach 1
target: Each adjacent enemy
t1: 4 damage
t2: 7 damage; slowed (EoT)
t3: 10 damage; slowed (MGT ends)
effects:
- name: Effect
effect: An ally within 10 squares of the blackguard can make a free strike.
- name: You!
type: Maneuver
keywords:
- Ranged
distance: Ranged 10
target: One enemy
effects:
- name: Effect
effect: 'The target is marked until the start of the blackguard’s next turn. The
blackguard and each of their allies gain an edge on attacks against any target
marked by the blackguard, and such attacks deal an extra 2 damage. '
- name: Parry!
type: Triggered Action
keywords:
- Melee
- Weapon
distance: Reach 1
target: Self or one ally
trigger: A creature targets the blackguard or an ally adjacent to the blackguard
with an attack.
effects:
- name: Effect
effect: 'The triggering attack’s damage is halved. '
- name: Advance!
type: Villain Action 1
keywords:
- Weapon
distance: Self
target: Self
effects:
- name: Effect
effect: 'The blackguard shifts up to their speed. During or after this movement,
they can make two Zweihander attacks. '
- name: Back!
type: Villain Action 2
keywords:
- Area
- Magic
distance: 5 burst
target: Each enemy
effects:
- name: Effect
effect: 'The blackguard slides each target 5 squares. '
- name: I Can Throw My Blade and So Should You!
type: Villain Action 3
keywords:
- Area
- Magic
- Ranged
- Weapon
distance: 3 cube within 5
target: Each enemy in the cube
effects:
- name: Effect
effect: The blackguard makes a Zweihander attack against each enemy in the area,
making one power roll against all targets. Additionally, each ally within 5
squares of the area can make a free strike against any enemy in the area.