diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index d7fdce6..e8d4aae 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -22,7 +22,7 @@
full
false
Temp\bin\Debug\
- DEBUG;TRACE;UNITY_2019_4_20;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
+ DEBUG;TRACE;UNITY_2019_4_20;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
prompt
4
0169
@@ -49,7 +49,7 @@
Unity/VSTU
4.9.1.0
Game:1
- StandaloneWindows64:19
+ Android:13
2019.4.20f1c1
@@ -84,6 +84,7 @@
+
C:/Program Files/Unity/Hub/Editor/2019.4.20f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.dll
@@ -111,12 +112,6 @@
C:/Program Files/Unity/Hub/Editor/2019.4.20f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll
-
- C:/Program Files/Unity/Hub/Editor/2019.4.20f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll
-
-
- C:/Program Files/Unity/Hub/Editor/2019.4.20f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll
-
C:/Program Files/Unity/Hub/Editor/2019.4.20f1c1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll
diff --git a/Assets/Plugins/Android/AndroidManifest.xml b/Assets/Plugins/Android/AndroidManifest.xml
new file mode 100644
index 0000000..c23e562
--- /dev/null
+++ b/Assets/Plugins/Android/AndroidManifest.xml
@@ -0,0 +1,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Assets/Scenes/gameplay.unity b/Assets/Scenes/gameplay.unity
index fb7b2a9..ffdeae8 100644
--- a/Assets/Scenes/gameplay.unity
+++ b/Assets/Scenes/gameplay.unity
@@ -476,6 +476,7 @@ RectTransform:
- {fileID: 85128991}
- {fileID: 676209737}
- {fileID: 775839459}
+ - {fileID: 2000048559}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -3989,6 +3990,172 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1919517976}
m_CullTransparentMesh: 0
+--- !u!1 &2000048558
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2000048559}
+ - component: {fileID: 2000048562}
+ - component: {fileID: 2000048561}
+ - component: {fileID: 2000048560}
+ m_Layer: 5
+ m_Name: DebugText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2000048559
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2000048558}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 195393353}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -305.5, y: -259.2}
+ m_SizeDelta: {x: 397.09326, y: 37.579346}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &2000048560
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diff --git a/Assets/scripts/MusicData.cs b/Assets/scripts/MusicData.cs
index 7aedb4e..3e25baf 100644
--- a/Assets/scripts/MusicData.cs
+++ b/Assets/scripts/MusicData.cs
@@ -46,7 +46,7 @@ public static int GetWheelItemCount()
public class MusicDataPath
{
public static string MUSICPATH_DEBUG = "D:/Unitykit/MusicData/";
-
+ public static string MUSICPATH_ANDROID = Application.persistentDataPath+ "/MusicData/";
public static string MUSICPATH = System.Environment.CurrentDirectory+"/MusicData/";
//result: X:\xxx\xxx(.exe文件所在的目录)
}
@@ -83,3 +83,14 @@ public MusicFolder(){
musicdata = new List();
}
}
+
+public static class FileManager
+{
+ public static byte[] ReadBytes(string path)
+ {
+ byte[] bytes = new byte[0];
+ //在这里做文件读取
+
+ return bytes;
+ }
+}
\ No newline at end of file
diff --git a/Assets/scripts/MusicLoader.cs b/Assets/scripts/MusicLoader.cs
index a1f4e09..5970dd5 100644
--- a/Assets/scripts/MusicLoader.cs
+++ b/Assets/scripts/MusicLoader.cs
@@ -27,7 +27,13 @@ public static void InitMusicLoader()
{
MUSICPATH = MusicDataPath.MUSICPATH_DEBUG;
}
-
+ if (!Directory.Exists(MUSICPATH))
+ {
+ MUSICPATH = MusicDataPath.MUSICPATH_ANDROID;
+ }
+ //MUSICPATH = MusicDataPath.MUSICPATH_ANDROID;
+ debugtext.Add("MyDebug", "MUSICPATH " + MUSICPATH);
+ Debug.Log("MUSICPATH " + MUSICPATH);
musicfolders = new List();
MusicFolder temp_musicfolder;
MusicData temp_music = new MusicData();
@@ -50,8 +56,8 @@ public static void InitMusicLoader()
temp_musicfolder.musicdata.Clear();
foreach(string[] info in musiclist){
//temp_music.SetMusicData(info);
- info[6] = MUSICPATH + musicsets[i].Name + '/' + info[6];
- info[7] = MUSICPATH + musicsets[i].Name + '/' + info[7];
+ info[6] = MUSICPATH + musicsets[i].Name + "//" + info[6];
+ info[7] = MUSICPATH + musicsets[i].Name + "//" + info[7];
temp_musicfolder.musicdata.Add(new MusicData(info));
}
Debug.Log( "Loaded pack csv:" + musicsets[i].Name );
@@ -112,7 +118,6 @@ private static void ReadAndLoadMusicFolderAsync(object obj)
{
MusicFolder mf = obj as MusicFolder;
Debug.Log("Start loading " + mf.Name);
- AudioClip clip;
foreach (MusicData md in mf.musicdata)
{
//string musicfilepath = cLocalPath + md.music;
diff --git a/Assets/scripts/MusicPlayer.cs b/Assets/scripts/MusicPlayer.cs
index a3c7526..3560aa4 100644
--- a/Assets/scripts/MusicPlayer.cs
+++ b/Assets/scripts/MusicPlayer.cs
@@ -76,8 +76,15 @@ public static void LoadAudio(string audioName, string path)
{
return;
}
+ if (!File.Exists(path))
+ {
+ Debug.Log("No such file:" + path);
+ debugtext.Add("MyDebug", "No such file: " + path);
+ }
+
AudioClip clip;
FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read);
+ debugtext.Add("Music Loading",path);
fileStream.Seek(0, SeekOrigin.Begin);
//创建文件长度缓冲区
byte[] bytes = new byte[fileStream.Length];
@@ -87,15 +94,19 @@ public static void LoadAudio(string audioName, string path)
fileStream.Close();
fileStream.Dispose();
fileStream = null;
+ /*
if (bytes.Length != 0)
{
//WWW www = new WWW(musicfilepath);
clip = NAudioPlayer.FromMp3Data(bytes);
+
}
else
{
clip = null;
- }
+ debugtext.Add("MyDebug", "Load " + audioName + "failed");
+ }*/
+ clip = NAudioPlayer.FromMp3Data(bytes);
audioDic.Add(audioName, clip);
Debug.Log("Load " + audioName);
}
diff --git a/Assets/scripts/MusicWheelItem.cs b/Assets/scripts/MusicWheelItem.cs
index a929d2a..8b22ce0 100644
--- a/Assets/scripts/MusicWheelItem.cs
+++ b/Assets/scripts/MusicWheelItem.cs
@@ -121,7 +121,6 @@ public void ButtonClicked()
fileStream.Close();
fileStream.Dispose();
fileStream = null;
-
//创建Texture
//int width = 570;
//int height = 880;
diff --git a/Assets/scripts/debugtext.cs b/Assets/scripts/debugtext.cs
new file mode 100644
index 0000000..e6c5c41
--- /dev/null
+++ b/Assets/scripts/debugtext.cs
@@ -0,0 +1,88 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class debugtext : MonoBehaviour
+{
+ static List messages = new List();
+ static List names = new List();
+
+ public GUIStyle style = null;
+ public Rect rect;
+
+ public float IntervalSize = 24;
+ //绘制持续时间(秒)
+ public float ClearTime = 5;
+ float nowTime = 0;
+
+ void Start()
+ {
+ }
+
+ void Update()
+ {
+ if (nowTime < ClearTime)
+ nowTime += Time.deltaTime;
+ else
+ {
+ messages.Clear();
+ names.Clear();
+ nowTime = 0;
+ }
+ }
+
+ void OnGUI()
+ {
+ Display();
+ }
+
+ void Display()
+ {
+ for (int i = 0; i < names.Count; i++)
+ {
+ GUI.Box(new Rect(0, i * IntervalSize, rect.width, rect.height),
+ names[i] + " : " + messages[i], style);
+ }
+
+ }
+
+ public static void Add(string name, string message)
+ {
+ if (names.Contains(name) == false)
+ {
+ names.Add(name);
+ messages.Add(message);
+ }
+ else
+ {
+ for (int i = 0; i < names.Count; i++)
+ {
+ if (names[i] == name)
+ {
+ messages[i] = message;
+ break;
+ }
+ }
+
+ }
+ }
+
+ public static void Add(string name, object mess)
+ {
+ string message = mess.ToString();
+ Add(name, message);
+ }
+
+ public static void Add(string name, bool mess)
+ {
+ string message;
+
+ if (mess == true)
+ message = mess.ToString() + "~~~~~~~";
+ else
+ message = mess.ToString() + ".....";
+
+ Add(name, message);
+ }
+
+}
diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset
index 0dca0e0..b0ec2cf 100644
--- a/ProjectSettings/GraphicsSettings.asset
+++ b/ProjectSettings/GraphicsSettings.asset
@@ -35,6 +35,7 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index e4ea30c..401f95a 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
- companyName: DefaultCompany
+ companyName: stelledge
productName: Nijigen Music Master
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@@ -60,8 +60,8 @@ PlayerSettings:
androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
- allowedAutorotateToPortrait: 1
- allowedAutorotateToPortraitUpsideDown: 1
+ allowedAutorotateToPortrait: 0
+ allowedAutorotateToPortraitUpsideDown: 0
allowedAutorotateToLandscapeRight: 1
allowedAutorotateToLandscapeLeft: 1
useOSAutorotation: 1
@@ -131,7 +131,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
- bundleVersion: 0.1
+ bundleVersion: 0.1.2.x
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -172,13 +172,13 @@ PlayerSettings:
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
- androidSupportedAspectRatio: 1
+ androidSupportedAspectRatio: 0
androidMaxAspectRatio: 2.1
applicationIdentifier:
Standalone: com.Company.ProductName
buildNumber: {}
AndroidBundleVersionCode: 1
- AndroidMinSdkVersion: 19
+ AndroidMinSdkVersion: 26
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
aotOptions:
@@ -186,7 +186,7 @@ PlayerSettings:
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
- ForceSDCardPermission: 0
+ ForceSDCardPermission: 1
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
@@ -271,8 +271,107 @@ PlayerSettings:
androidGamepadSupportLevel: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
- m_BuildTargetIcons: []
- m_BuildTargetPlatformIcons: []
+ m_BuildTargetIcons:
+ - m_BuildTarget:
+ m_Icons:
+ - serializedVersion: 2
+ m_Icon: {fileID: 2800000, guid: 1a43137618cf80d4bb9a3859996d5ac6, type: 3}
+ m_Width: 128
+ m_Height: 128
+ m_Kind: 0
+ m_BuildTargetPlatformIcons:
+ - m_BuildTarget: Android
+ m_Icons:
+ - m_Textures: []
+ m_Width: 432
+ m_Height: 432
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 324
+ m_Height: 324
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 216
+ m_Height: 216
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 162
+ m_Height: 162
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 108
+ m_Height: 108
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 81
+ m_Height: 81
+ m_Kind: 2
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 192
+ m_Height: 192
+ m_Kind: 0
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 144
+ m_Height: 144
+ m_Kind: 0
+ m_SubKind:
+ - m_Textures: []
+ m_Width: 96
+ m_Height: 96
+ m_Kind: 0
+ m_SubKind:
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