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PCM Audio for CX16

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@StewBC StewBC released this 29 Feb 00:21
· 59 commits to master since this release

Commander X16 release only

This release adds pcm audio playback to the CX16 version. It's more or less the same audio that is used in the PC version. The samples were shortened in many cases. That is because only one sample can be played at a time. I therefor came up with a priority system where higher priority sounds will "play over" (or bump) lower priority sounds, and lower priority sounds will simply not play if a higher priority sound is already playing. This is not a great solution, but it's better than nothing and I have to admit that I am quite surprised by the fact that it works at all, never mind being somewhat okay. Hopefully, at some point, this can get replaced by a proper sound and sound effects system.

Other versions

The Windows/Linux/macOS versions remain unchanged and is added here again just for convenience.