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Inbound broadcasts notifications when patrol helicopters, supply drops, hackable crates, cargo ships, Excavator, Bradley, or Chinook are active / inbound.

Configuration

{
  "Notifications": {
    "Chat Notifications": true,
    "Popup Notifications": false
  },
  "Discord Messages": {
    "Enabled": false,
    "Webhook URL": "",
    "Embedded Messages": true,
    "Embed Color": 3447003,
    "Embed Title": ":arrow_lower_right:  Inbound"
  },
  "UI Notify": {
    "Enabled": false,
    "Notification Type": 0
  },
  "Alerts": {
    "Patrol Helicopter Alerts": true,
    "Cargo Ship Alerts": true,
    "Cargo Ship Harbor Alerts": true,
    "Cargo Plane Alerts": true,
    "CH47 Chinook Alerts": true,
    "Bradley APC Alerts": true,
    "Travelling Vendor Alerts": true,
    "Excavator Activated Alerts": true,
    "Excavator Supply Request Alerts": true,
    "Hackable Crate Alerts": true,
    "Player Hacking Crate Alerts": true,
    "Supply Signal Alerts": true,
    "Supply Drop Alerts": true,
    "Supply Drop Landed Alerts": true
  },
  "Location": {
    "Show Grid": true,
    "Show 'Oil Rig' Labels": true,
    "Show 'Cargo Ship' Label": true,
    "Show 'Excavator' Label": true,
    "Hide Unmarked Grids": true,
    "Grid Offset": false,
    "Show Coordinates": false,
    "Hide Y Coordinate": false,
    "Hide Coordinate Decimals": false
  },
  "Misc": {
    "Chat Icon (SteamID64)": 0,
    "Hide Cargo Ship Crate Messages": false,
    "Hide Oil Rig Crate & Chinook Messages": false,
    "Show Supply Drop Player": false,
    "Hide Player-Called Supply Drop Messages": false,
    "Hide Random Supply Drop Messages": false
  },
  "Logging": {
    "Log To Console": false,
    "Log To File": false,
    "Log All Events": false
  },
  "Version (Do not modify)": {
    "Major": 0,
    "Minor": 6,
    "Patch": 8
  }
}
  • Show Supply Drop Player will add the name of the player who called in a Cargo Plane / Supply Drop when those alerts are shown. This can be further tweaked in the language file.
  • Hide Player-Called Supply Drop Messages will hide alerts for Cargo Planes and Supply Drops that have been called in by a player, with a supply signal or at the Excavator signal computer. Hide Random Supply Drop Messages will hide alerts for those that have not.
  • Grid Offset will offset the grid number by 1, if needed. See Known Issues for more info.
  • For info on creating a Webhook for Discord Messages, check out Intro to Webhooks.

Localization

{
  "PatrolHeli": "Patrol Helicopter inbound{0}{1}",
  "CargoShip_": "Cargo Ship inbound{0}{1}",
  "CargoShipApproachHarbor": "Cargo Ship is approaching the harbor{0}",
  "CargoShipAtHarbor": "Cargo Ship has docked at the harbor{0}",
  "CargoShipLeaveHarbor": "Cargo Ship is leaving the harbor{0}",
  "CargoPlane_": "{0}Cargo Plane inbound{1}{2}",
  "CH47": "Chinook inbound{0}{1}",
  "BradleyAPC": "Bradley APC inbound{0}",
  "TravellingVendor": "Travelling Vendor inbound{0}",
  "Excavator_": "{0} has activated The Excavator{1}",
  "ExcavatorSupplyRequest": "{0} has requested a supply drop{1}",
  "HackableCrateSpawned": "Hackable Crate has spawned{0}",
  "HackingCrate": "{0} is hacking a locked crate{1}",
  "SupplySignal": "{0} has deployed a supply signal{1}",
  "SupplyDropDropped": "{0}Supply Drop has dropped{1}",
  "SupplyDropLanded_": "{0}Supply Drop has landed{1}",
  "SupplyDropPlayer": "{0}'s ",
  "Location": " at {0}",
  "Destination": " and headed to {0}",
  "DiscordMessage_": "{0}"
}
  • The {0} in "CargoPlane_", "SupplyDropDropped", and "SupplyDropLanded_" will show the player name, if enabled in the config.
    Example: "Substrata's Supply Drop has dropped at D3"

Known Issues

  • The Show Supply Drop Player, Hide Player-Called Supply Drop Messages, and Hide Random Supply Drop Messages options do not currently work with any plugins that kill & respawn the Cargo Plane or Supply Drop. These include Fancy Drop, Airdrop Precision, and possibly others. Compatibility for these can hopefully be added at some point.
  • On some map sizes (3500, for example), the grid number may be off by 1. If this is the case for you, you can use the Grid Offset option to correct it. This is on Facepunch to fix.
  • Unmarked grids to the left of the map will not show, as there is currently no good way of labeling these.

Credits

  • PaiN and Splak, for originally fulfilling the heli notification request, but in the wrong place. ;)
  • Tori1157, for helping maintain the plugin
  • Wulf, the original author of this plugin

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About

This is an Oxide plugin for the game Rust.

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