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Add CI config
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ReimuNotMoe committed Nov 27, 2021
1 parent cedbcce commit cd6c34e
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54 changes: 54 additions & 0 deletions .github/workflows/push_pr_build_cmake.yml
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name: Build

on: [push, pull_request]

env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug

jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ${{matrix.os}}
strategy:
matrix:
os: [ubuntu-latest, macos-latest]

steps:
- uses: actions/checkout@v2

- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build

- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE

- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE

- name: Rename build files
run: |
mv ${{github.workspace}}/build/RetroWave_Player ${{github.workspace}}/build/RetroWave_Player-${{matrix.os}}
- name: Archive production artifacts
uses: actions/upload-artifact@v2
with:
name: ${{matrix.os}} build artifact
path: |
${{github.workspace}}/build/RetroWave_Player-${{matrix.os}}
66 changes: 66 additions & 0 deletions .github/workflows/release_cmake.yml
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name: Release

on:
push:
tags:
- 'v*.*.*'

env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release

jobs:
build-release:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ${{matrix.os}}
strategy:
matrix:
os: [ubuntu-latest, macos-latest]

steps:
- uses: actions/checkout@v2

- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build

- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE

- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE

- name: Rename build files
run: |
mv ${{github.workspace}}/build/RetroWave_Player ${{github.workspace}}/build/RetroWave_Player-release-${{matrix.os}}
- name: Archive production artifacts
uses: actions/upload-artifact@v2
with:
name: ${{matrix.os}} build artifact
path: |
${{github.workspace}}/build/RetroWave_Player-release-${{matrix.os}}
- name: Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
files: |
${{github.workspace}}/build/RetroWave_Player-release-${{matrix.os}}
env:
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}

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