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Releases: li3zhen1/Grape

0.5.8

20 Dec 22:43
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Merge pull request #39 from li3zhen1/treenode

Bug Fixes

0.5.7

04 Dec 03:20
060a646
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  • Fix: Buffer resize

0.5.6

02 Dec 04:47
a7db027
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Changelog

  • Added a new data structure BufferedKDTree. It reuses a managed buffer as forces tick (so there won't be frequent allocation/deallocation). This approach improves performance by ~40%.
  • Bugfixes.

0.5.5

29 Nov 04:02
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  • Performance optimization: Use int overflow instead of fmod
  • Add random seeding support.

0.5.4

28 Nov 22:48
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  • Add independent linear randomness generators

0.5.3

25 Nov 18:11
342f532
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Optimize performance (ManagedBuffer)

0.5.2

23 Nov 19:37
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  • Add SealedForce3D

0.5.1

10 Nov 04:05
8171974
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Remove old NDTree implementation

0.5.0

09 Nov 21:28
ec9288c
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  • Performance improvements by 50%
  • SwiftUI View prototype release
  • Simulation API breaking change

0.4.1

06 Nov 05:12
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Add @inlinable