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Remove unfinished songs. Might release now
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SylveonDev
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Nov 11, 2022
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<?xml version="1.0" encoding="utf-8"?> | ||
<project> | ||
<!-- _________________________ Pokehell! _________________________ --> | ||
<define name="DEVBUILD"/> | ||
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<!-- _________________________ Application Settings _________________________ --> | ||
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<app title="Friday Night Funkin': Pokehell" file="Pokehell" packageName="com.sylveondev.pokehell" package="com.sylveondev.pokehell" main="Main" version="1.2.2" company="SylveonDev" /> | ||
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<!--Switch Export with Unique ApplicationID and Icon--> | ||
<set name="APP_ID" value="0x0100f6c013bbc000" /> | ||
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<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file | ||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"--> | ||
<!-- <app preloader="Preloader" resizable="true" /> --> | ||
<app preloader="flixel.system.FlxPreloader" /> | ||
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2--> | ||
<set name="SWF_VERSION" value="11.8" /> | ||
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<!-- ____________________________ Window Settings ___________________________ --> | ||
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<!--These window settings apply to all targets--> | ||
<window width="1280" height="720" fps="" background="#000000" hardware="true" vsync="false" /> | ||
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<!--HTML5-specific--> | ||
<window if="html5" resizable="true" /> | ||
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<!--Desktop-specific--> | ||
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/> | ||
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<!--Mobile-specific--> | ||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" resizable="false"/> | ||
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<!--Switch-specific--> | ||
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" /> | ||
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<!-- _____________________________ Path Settings ____________________________ --> | ||
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<set name="BUILD_DIR" value="export/dev" if="dev" /> | ||
<set name="BUILD_DIR" value="export/debug" if="debug" /> | ||
<set name="BUILD_DIR" value="export/release" unless="debug || dev" /> | ||
<set name="BUILD_DIR" value="export/32bit" if="32bits" /> | ||
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<classpath name="source" /> | ||
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<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/> | ||
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/> | ||
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<!-- PSYCH ENGINE CUSTOMIZATION --> | ||
<define name="MODS_ALLOWED" if="desktop" /> | ||
<define name="LUA_ALLOWED" if="windows" /> | ||
<define name="ACHIEVEMENTS_ALLOWED" /> | ||
<define name="VIDEOS_ALLOWED" if="web || windows" unless="32bits"/> | ||
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<!-- DONT ENABLE THIS --> | ||
<define name="CHECK_FOR_UPDATES" if="desktop officialBuild"/> | ||
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<!-- <define name="PRELOAD_ALL" /> --> | ||
<!-- <define name="PRELOAD_ALL" unless="web" /> --> | ||
<define name="NO_PRELOAD_ALL" unless="PRELOAD_ALL"/> | ||
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<library name="videos" preload="true" /> | ||
<section if="PRELOAD_ALL"> | ||
<library name="songs" preload="true" /> | ||
<library name="shared" preload="true" /> | ||
<library name="week2" preload="true" /> | ||
<library name="week3" preload="true" /> | ||
<library name="week4" preload="true" /> | ||
<library name="week5" preload="true" /> | ||
<library name="week6" preload="true" /> | ||
<library name="week7" preload="true" /> | ||
</section> | ||
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<section if="NO_PRELOAD_ALL"> | ||
<library name="songs" preload="false" /> | ||
<library name="shared" preload="false" /> | ||
<library name="week2" preload="false" /> | ||
<library name="week3" preload="false" /> | ||
<library name="week4" preload="false" /> | ||
<library name="week5" preload="false" /> | ||
<library name="week6" preload="false" /> | ||
<library name="week7" preload="false" /> | ||
</section> | ||
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<assets path="plugins/" rename='' if="VIDEOS_ALLOWED windows" /> | ||
<assets path="dlls/" rename='' if="VIDEOS_ALLOWED windows" /> | ||
<assets path="assets/videos" library="videos" if="VIDEOS_ALLOWED"/> | ||
<assets path="assets/songs" library="songs" exclude="*.ogg" if="web"/> | ||
<assets path="assets/songs" library="songs" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/shared" library="shared" exclude="*.ogg" if="web"/> | ||
<assets path="assets/shared" library="shared" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week2" library="week2" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week2" library="week2" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week3" library="week3" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week3" library="week3" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week4" library="week4" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week4" library="week4" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week5" library="week5" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week5" library="week5" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week6" library="week6" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week6" library="week6" exclude="*.mp3" unless="web"/> | ||
<assets path="assets/week7" library="week7" exclude="*.ogg" if="web"/> | ||
<assets path="assets/week7" library="week7" exclude="*.mp3" unless="web"/> | ||
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<!-- Boring ass psych engine shit --> | ||
<assets path='example_mods' rename='mods' embed='false' if="MODS_ALLOWED"/> | ||
<assets path='art/readme.txt' rename='do NOT readme.txt' /> | ||
<!-- Windows users will see the pokehell logo as the folder icon | ||
<assets path='art/foldericon.txt' rename='desktop.ini' if="windows" /> | ||
<assets path='art/pokehelllogo.ico' rename='foldericon.ico' if="windows" />--> | ||
<!-- Allows desktop to reset the mods folder by opening a batch script --> | ||
<!-- Linux users will have support for this soon --> | ||
<assets path='art/resetmods.bat' rename='reset the mods folder.bat' if="windows" /> | ||
<assets path='art/mods.zip' rename='assets/mods.zip' if="desktop" /> | ||
<!-- Links to a google drive. Pokemods are dead, this is useless. --> | ||
<assets path='art/Pokemods.url' rename='download a pokemod.url' if="MODS_ALLOWED" /> | ||
<!-- <template path='mods' /> --> | ||
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<!-- assets path="CHANGELOG.md" rename='changelog.txt' --> | ||
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<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY | ||
TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO | ||
THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!! | ||
NOT USING A DIRECT THING TO THE ASSET!!! | ||
--> | ||
<assets path="assets/fonts" embed='true'/> | ||
<!-- _______________________________ Libraries ______________________________ --> | ||
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<haxelib name="flixel" /> | ||
<haxedev set='webgl' /> | ||
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<!--In case you want to use the addons package--> | ||
<haxelib name="flixel-addons" /> | ||
<haxelib name="hscript" /> | ||
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<!--In case you want to use the ui package--> | ||
<haxelib name="flixel-ui" /> | ||
<haxelib name="linc_luajit" if="LUA_ALLOWED"/> | ||
<haxelib name="faxe" if='switch'/> | ||
<!--<haxelib name="polymod"/> --> | ||
<haxelib name="discord_rpc" if="desktop"/> | ||
<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> --> | ||
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<!-- <haxelib name="markdown" /> --> | ||
<!-- <haxelib name="HtmlParser" /> --> | ||
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<!--In case you want to use nape with flixel--> | ||
<!--<haxelib name="nape-haxe4" />--> | ||
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<!-- ______________________________ Haxedefines _____________________________ --> | ||
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<!--Enable the Flixel core recording system--> | ||
<!--<haxedef name="FLX_RECORD" />--> | ||
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<!--Disable the right and middle mouse buttons--> | ||
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> --> | ||
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<!--Disable the native cursor API on Flash--> | ||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />--> | ||
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<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game--> | ||
<!-- <haxedef name="FLX_NO_MOUSE" if="mobile" /> --> | ||
<!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> --> | ||
<!-- <haxedef name="FLX_NO_TOUCH" if="desktop" /> --> | ||
<!--<haxedef name="FLX_NO_GAMEPAD" />--> | ||
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<!--Disable the Flixel core sound tray--> | ||
<!--<haxedef name="FLX_NO_SOUND_TRAY" />--> | ||
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<!--Disable the Flixel sound management code--> | ||
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />--> | ||
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<!--Disable the Flixel core focus lost screen--> | ||
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" /> | ||
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<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!--> | ||
<haxedef name="FLX_NO_DEBUG" unless="debug" /> | ||
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<!--Enable this for Nape release builds for a serious peformance improvement--> | ||
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" /> | ||
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<!-- Always enable Null Object Reference check for crash dialog --> | ||
<haxedef name="HXCPP_CHECK_POINTER" if="release" /> | ||
<haxedef name="HXCPP_STACK_LINE" if="release" /> | ||
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<!-- _________________________________ Custom _______________________________ --> | ||
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<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)--> | ||
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<icon path="art/icon16.png" size='16'/> | ||
<icon path="art/icon32.png" size='32'/> | ||
<icon path="art/icon64.png" size='64'/> | ||
<icon path="art/iconOG.png" /> | ||
</project> |
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