This is the github repository of the mod project folder for my Doom slayer bridge mod. This will be the most up to date project folder from the mod, even before it's on steam.
- The Modbuddy SDK (Search in the steam's tool sections)
- Follow the wondeful guide from the Xcom 2 modding subreddit
- Start the SDK, go in file then "open mod project" (you will need to extract the project's folder).
- X2WOTCCommunityHighlander v1.24.0
- [WOTC] Iridar's Template Master - Core
- Operation Parallels - The Doom Slayer Mod
- [WOTC] Iridar's Five Tier Weapon Overhaul - Vanilla Balance.
- PS : You will need [WOTC] [WSR] Laser and Coil Arsenal Templates if you use 5TWO for the weapon to have physics and actually be "usable"
- Long war of the chosen
- Any other mod that adds Laser and Coil tech to the game (if you do, tell me about it so that I can add the code for it)
- This mod also add infiltration support for [WOTC] Covert Infiltration (the slayer add +5h of infiltration and augment the risk, because he is the Doom Slayer).
- Support [WotC] Coilguns - Beam Tier Replacer 3.0 and [WotC] Laser Weapons - Magnetic Tier Replacer 3.1. This support will require [WOTC] WSR Weapon Skin Replacer - Core
- Support for WSR Shotgun Animations. It cover the base, mag, laser, coil and beam shotgun and will require [WOTC] WSR Weapon Skin Replacer - Core.
- Not really a mod, but this mod also changes the Beam damage to be more in line with the 5 tier's system.
It's easier for me, but you can change the config without compiling the mod again.
YES, you can, you can open issues, pull request, discussions...
It's just config, but sure, just credit me.