This is the github repository of the mod project folder for my Playable Sectopod mod. This will be the most up to date project folder from the mod, even before it's on steam
- The Modbuddy SDK (Search in the steam's tool sections)
- Follow the wondeful guide from the Xcom 2 modding subreddit
- Start the SDK, go in file then "open mod project" (you will need to extract the project's folder).
- Then do your changes (DO NOT CHANGES the
XcomEditor.ini
,XcomEngine.ini
andXcomGame.ini
or the mod will throw in an errors. In general, don't change the headers in the.uc
file unless you know what you are doing)
Because it allows you to change the source code and compile the mod as you see fit. If enough people ask, I will release the proper mod to github as well.
YES, you can. You can make pull request if you know what you are doing.
Yes you can, just credit the original author (Gazgemauch) and me.