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particle_test.tscn
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[gd_scene load_steps=6 format=3 uid="uid://dggblcnnlv4sv"]
[sub_resource type="Gradient" id="Gradient_cwkbd"]
colors = PackedColorArray(0.410661, 0.0575435, 0.606489, 1, 0.05, 0.0105, 0.0434167, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_waref"]
gradient = SubResource("Gradient_cwkbd")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6mjo3"]
particle_flag_disable_z = true
initial_velocity_min = 8.33
initial_velocity_max = 11.0
angular_velocity_min = 109.37
angular_velocity_max = 674.44
orbit_velocity_min = 0.0
orbit_velocity_max = 0.0
scale_min = 0.1
scale_max = 0.6
color = Color(1, 0.105882, 1, 1)
color_ramp = SubResource("GradientTexture1D_waref")
turbulence_noise_strength = 0.36
turbulence_noise_scale = 2.85
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nxgwf"]
albedo_color = Color(0.909804, 0.737255, 0.756863, 1)
[sub_resource type="SphereMesh" id="SphereMesh_uhb7r"]
material = SubResource("StandardMaterial3D_nxgwf")
rings = 8
[node name="Node3D" type="Node3D"]
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
amount = 20
preprocess = 1.0
process_material = SubResource("ParticleProcessMaterial_6mjo3")
draw_pass_1 = SubResource("SphereMesh_uhb7r")