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Relight V0.2.1 Preview

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@frostbone25 frostbone25 released this 28 Aug 17:05
· 4 commits to main since this release

Hotfix Update 1

===== CHANGES =====

  • 102 Meat Locker: - Disabled Volumetric Lighting by default (some users reported performance issues with it on)
  • 205 Snowy Power Station: Disabled Local Volumetric Lighting by default (some users reported performance issues with it on)

===== FIXES =====

  • Removed NextTimeOn/PreviouslyOn .lua scripts from all of the levels from the RelightMod, this should fix episode/scene transition issues with most levels/episodes in the game.
    ADDITIONAL NOTES: Due to archive priority issues, Relight archives are always loaded by default, combo'd with the fact that these .lua scripts all share the same names with eachother this would mean that episodes would break since it would wind up loading a NextTimeOn/PreviouslyOn from another episode/season and it would break the game. As a quick fix for now these have been removed from the RelightMod.

===== PACKAGING =====

  • The packaging of the mod has been changed a bit in an effort for better user experience and clearer instructions. For instance all of the .ini files are now included by default (RelightMod and RelightLevels). This is not a critical thing, but it's important to note that when "RelightCore" gets installed correctly these .ini files get generated by default after loading any of the levels from the game if the .ini files do not exist (same goes for the induvidual RelightLevel .lua files). However, this leads to a bit of confusion for some users wondering where the .ini files are and questioning if they installed the mod correctly. I have also renamed the folders to be a little more clear instruction wise... but with that said I can only make it so clear since even then some people do not read thoroughly enough :P

As usual, thanks for the feedback so far on the Relight Mod. If there are any more issues/bugs PLEASE report them, it helps make the mod much better!