Modelling Shallow Water
Task for modeling shallow water with try to dysplaying and parallelization. Course on ITMO University, master degree first year.
Require java 7 or higer. Dysplaying was realised via OpenGL.
Structure:
|- artifacts folder - contains .jar files with compiled programm, choose bit according to bit of your java.
|- lib folder - contains OpenGL.
|- src folder - contains source code.