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Add full stops to stray & follow behaviors, curbing some movement issues #21

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merged 2 commits into from
Aug 11, 2019

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AndyTechGuy
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Contains

Addition of {set_speed: {speedMultiplier: 0 }} to stray & follow behaviors. This doesn't fully resolve the issues in #20, but seems to reduce their severity.

@Cervator Cervator merged commit 41734a5 into Terasology:master Aug 11, 2019
Cervator added a commit that referenced this pull request Aug 11, 2019
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Tested out - merging!

This seemed to fix the "drifting" thing I just noticed while testing #16, so that issue may be gone now. But in both cases after movement all my test deer would reset to point in the same direction. Not sure what that's all about.

@casals
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casals commented Aug 11, 2019

Did you happen to notice if the reset position bug was absolute (i.e. deers always point to the player) or relative (i.e. deers always pointing to a new position at 180 degrees from the previous one)?

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3 participants