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Diversify the map with new biomes #38

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mayant15 opened this issue Aug 25, 2019 · 1 comment
Open

Diversify the map with new biomes #38

mayant15 opened this issue Aug 25, 2019 · 1 comment
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Type: Improvement Request for or addition/enhancement of a feature

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@mayant15
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MetalRenegades uses the default BiomeProvider, which takes surface height, temperature and humidity at a point and defines a biome at that point. As of now, the temperature and humidity is fixed at 0.6f and 0.1f respectively, here and here.

The goal is to change these hardcoded values to random values weighted in a way that the biome we get is mostly desert. Some ideas may be found in this StackOverflow thread

@mayant15 mayant15 added the Type: Improvement Request for or addition/enhancement of a feature label Aug 25, 2019
@agent-q1
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I'd like to have a go at this! But, there should be a way of ensuring that the Temperature function is continuous and differentiable.

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