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Offset block rendering in queue, and made border material instanced
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Tetro48 committed Dec 31, 2023
1 parent c4eb2c9 commit 72dcad6
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions Assets/Materials/blocks.mat
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
m_CustomRenderQueue: 3010
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
Expand Down Expand Up @@ -81,7 +81,7 @@ Material:
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _QueueOffset: 10
- _SampleGI: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
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2 changes: 1 addition & 1 deletion Assets/Materials/border.mat
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ Material:
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
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