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ThatsConsoleGameEngine

A small project that uses the Dotnet Frameworks Console and expands on it by abstracting the process of manipulating it.


Creating a Window

  1. Create a Window object
  2. Sprecify link the events you wish to use
  3. Create a Canvas
  4. Call the DrawToWindow() function on your Canvas
  5. Close the application by calling CloseWindow of the running Window

Drawing to you Canvas

You can use Canvas.Draw to draw a few different shapes or text on the Canvas

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