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Releases: TheAsel/BYBE-frontend

v2.2.1

02 Oct 14:38
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A quick patch to fix a bug with lazy loading of dropdowns, causing the filtering to fail.

Full Changelog: v2.2.0...v2.2.1

v2.2.0

02 Oct 11:24
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A minor release with many under the hood improvements and some nice new features. Enjoy!

What Changed

  • ✨ Custom shop templates (#48)
  • ✨ Added traits column to the Shop Table
  • ✨ Added filtering on dropdowns with many items, type to search the desired element
  • ✨ Mapped the "Enter" keybind in the Shop Table to quickly add the selected item to the Shop List
  • 🎨 Small UI Improvements
  • ♻️ General refactor for cleaner code
  • 🐛 Many small bug fixes

Full Changelog: v.2.1.0...v2.2.0

v2.1.0

26 Aug 15:04
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A minor release to introduce a big visual overhaul to the website! We also added a new encounter generation method, using the Quick Adventure Groups rules, and the option of making the tables fullscreen, for easier browsing!

What changed

  • 💄 UI overhaul (#39)
  • ✨ Added Quick Adventure Groups to the Encounter Builder (#40)
  • ✨ Table fullscreen option (#42)
  • 🐛 Fixed elite level for creatures of level 0 (#38)

Full Changelog: v2.0.1...v2.1.0

v2.0.1

23 Jul 12:57
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A small hotfix for a bug in the variant level in the creature sheets and encounter builder.

What changed

  • 🩹 Fixed variant level in creature sheets and encounter builder (#37)

Full Changelog: v2.0.0...v2.0.1

v2.0.0

22 Jul 20:31
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Enjoy this new major release, adding the second tool to our website: the Shop Generator! Let us know if you find issues or if you have any suggestion. Stay tuned for the next release!

What changed

  • ✨ Added Shop Generator page (#36)
  • ✨ More accurate creature sheets (still a work in progress)
  • ✨ Improved mobile experience
  • 🩹 Many under the hood improvements and fixes

Full Changelog: v1.3.0...v2.0.0

v1.3.0

01 Jun 13:48
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Here is the last major update for the Encounter Builder, after this release we'll shift our focus on the Shop Generator! With the update of the back-end, we now have many new creatures from the latest manuals.

What changed

  • ✨ Added proficiency without level (#26)
  • ✨ Add creature roles (#31)
  • ✨ Generate creature sheets, still experimental (#33)
  • ✨ Toggle between the Legacy and Remastered versions (#13)
  • 🐛 Many bug fixes

Full Changelog: v1.2.2...v1.3.0

v1.2.2

29 Jan 15:44
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A minor release to improve the website's SEO (#24 )

Full Changelog: v1.2.1...v1.2.2

v1.2.1

18 Jan 13:19
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A minor release to fix an alignment issue with the source column (#20)

Full Changelog: v1.2.0...v1.2.1

v1.2.0

17 Jan 20:27
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Happy 2024 everyone!

Here is version 1.2.0, with many improvements and fixes:

  • Save multiple parties (#1)
  • Save multiple encounters (#2)
  • Filter creatures by source (#4)
  • The random generator can now use weak/elite variants (#8)
  • Select the min/max number of creatures in the generator settings (#9)
  • Import/export your local data from/to .json file (#14)
  • Various bug fixes and improvements (#16)

The next major version will be after the release of Remastered Monster Core (March 27) so stay tuned!

Full Changelog: v1.1.0...v1.2.0

v1.1.0

27 Oct 13:46
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Ready for public release