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fix: eliminated DIRECTGPU_API errors on construction
Run TODO to Issue #27: Commit c912f83 pushed by AugustDG
December 21, 2024 05:55 19s feat/anim-integration
December 21, 2024 05:55 19s
feat: added contact sensors support
Run TODO to Issue #26: Commit 4bb75ee pushed by AugustDG
December 20, 2024 20:31 26s feat/anim-integration
December 20, 2024 20:31 26s
chore: cleaned up base reward functions
Run TODO to Issue #25: Commit 08af3ce pushed by AugustDG
December 14, 2024 17:43 21s feat/anim-integration
December 14, 2024 17:43 21s
fix: animation now works properly
Run TODO to Issue #24: Commit abf04d6 pushed by AugustDG
December 12, 2024 05:09 22s feat/anim-integration
December 12, 2024 05:09 22s
feat: completed custom universe object & startup script
Run TODO to Issue #22: Commit ac6ae59 pushed by AugustDG
December 12, 2024 04:09 32s feat/anim-integration
December 12, 2024 04:09 32s
wip: started work on fully custom universe object
Run TODO to Issue #21: Commit 92b8ddc pushed by AugustDG
December 11, 2024 14:39 19s feat/anim-integration
December 11, 2024 14:39 19s
fix: removed hack for wonky bone structure in animation
Run TODO to Issue #20: Commit 3e218cd pushed by AugustDG
December 11, 2024 02:21 31s feat/anim-integration
December 11, 2024 02:21 31s
feat: adjusted rewards & observations for newton idle task
Run TODO to Issue #19: Commit b85ecea pushed by AugustDG
December 11, 2024 01:56 21s feat/anim-integration
December 11, 2024 01:56 21s
fix: figured out that PhysX is in rads, not degrees...
Run TODO to Issue #18: Commit 1b68377 pushed by AugustDG
December 10, 2024 22:29 24s feat/anim-integration
December 10, 2024 22:29 24s
fix: adjusted logged info & physics configurations
Run TODO to Issue #17: Commit ec79537 pushed by AugustDG
December 10, 2024 16:35 19s feat/anim-integration
December 10, 2024 16:35 19s
fix: animation frames are correctly sampled
Run TODO to Issue #16: Commit 711d9e0 pushed by AugustDG
December 9, 2024 23:14 30s feat/anim-integration
December 9, 2024 23:14 30s
fix: applied hack to account for HR's weird bone structure
Run TODO to Issue #15: Commit 6a5d645 pushed by AugustDG
December 9, 2024 21:57 19s feat/anim-integration
December 9, 2024 21:57 19s
feat: incorporated animation in training pipeline
Run TODO to Issue #14: Commit 7f23250 pushed by AugustDG
December 9, 2024 21:53 23s feat/anim-integration
December 9, 2024 21:53 23s
fix: put "duration" back into keyframes file
Run TODO to Issue #13: Commit 882e51e pushed by AugustDG
December 9, 2024 02:06 17s feat/anim-integration
December 9, 2024 02:06 17s
feat: added animation ingest into construction pipeline
Run TODO to Issue #12: Commit bc967e9 pushed by AugustDG
December 9, 2024 01:48 50s feat/anim-integration
December 9, 2024 01:48 50s
feat: added animation ingest into construction pipeline
Run TODO to Issue #11: Commit fa3a6f0 pushed by AugustDG
December 9, 2024 01:38 29s feat/anim-integration
December 9, 2024 01:38 29s
chore: removed out-of-date TODO
Run TODO to Issue #10: Commit 69cfee1 pushed by AugustDG
December 8, 2024 23:43 1m 11s feat/anim-integration
December 8, 2024 23:43 1m 11s
Run TODO to Issue
Run TODO to Issue #9: Manually run by AugustDG
December 8, 2024 23:40 54s master
December 8, 2024 23:40 54s
feat: new codebase architecture (#3)
Run TODO to Issue #3: Commit c6d6b4b pushed by AugustDG
December 8, 2024 23:30 47s master
December 8, 2024 23:30 47s
feat: created todos GA
Run TODO to Issue #2: Commit f286495 pushed by AugustDG
December 8, 2024 23:29 20s feat/new-architecture
December 8, 2024 23:29 20s
feat: created todos GA
Run TODO to Issue #1: Commit 93da5f9 pushed by AugustDG
December 8, 2024 23:24 16s feat/anim-integration
December 8, 2024 23:24 16s