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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.26)
message("Using toolchain file ${CMAKE_TOOLCHAIN_FILE}.")
########################################################################################################################
## Define project
########################################################################################################################
project(
EatTomes4KnownSpells
VERSION 1.0.1
LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
include(GNUInstallDirs)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/cmake/version.rc.in
${CMAKE_CURRENT_BINARY_DIR}/version.rc
@ONLY)
set(PUBLIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/include/${PROJECT_NAME}")
set(headers)
set(sources
src/Logging.cpp
src/Main.cpp
src/Events.cpp
src/Hooks.cpp
${CMAKE_CURRENT_BINARY_DIR}/version.rc)
source_group(
TREE ${CMAKE_CURRENT_SOURCE_DIR}
FILES
${headers}
${sources})
########################################################################################################################
## Configure target DLL
########################################################################################################################
find_package(CommonLibSSE REQUIRED)
add_commonlibsse_plugin(${PROJECT_NAME} SOURCES ${headers} ${sources})
add_library("${PROJECT_NAME}::${PROJECT_NAME}" ALIAS "${PROJECT_NAME}")
target_include_directories(${PROJECT_NAME}
PRIVATE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/src>
$<INSTALL_INTERFACE:src>)
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
target_precompile_headers(${PROJECT_NAME}
PRIVATE
include/PCH.h)
install(DIRECTORY "${PUBLIC_HEADER_DIR}"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(TARGETS ${PROJECT_NAME}
DESTINATION "${CMAKE_INSTALL_LIBDIR}")
########################################################################################################################
## Automatic plugin deployment
########################################################################################################################
# Automatic deployment to FOMOD directory.
set(BUILD_NAME "Release")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Plugin${BUILD_NAME}/")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Plugin${BUILD_NAME}/")
if(${CMAKE_BUILD_TYPE} STREQUAL RelWithDebInfo)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PDB_FILE:${PROJECT_NAME}> "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Plugin${BUILD_NAME}/")
endif()
file(GLOB_RECURSE OUTPUT_DLLS "${CMAKE_CURRENT_SOURCE_DIR}/contrib/**/*.dll")
file(GLOB_RECURSE OUTPUT_PDBS "${CMAKE_CURRENT_SOURCE_DIR}/contrib/**/*.pdb")
set_property(TARGET ${PROJECT_NAME}
APPEND PROPERTY ADDITIONAL_CLEAN_FILES "${OUTPUT_DLLS}")
set_property(TARGET ${PROJECT_NAME}
APPEND PROPERTY ADDITIONAL_CLEAN_FILES "${OUTPUT_PDBS}")