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https://github.com/TomCollingwood/SmileYouAreOnTV Thomas Collingwood i7449874

A C++ rendering project with (includes links to references):

Prerequisites:

Compiling:

  • Linux: Make sure "LAB_BUILD=true" in /common/common.pri
  • MacOS: Make sure "LAB_BUILD=false" in /common/common.pri
  • Windows: ¯_(ツ)_/¯

Inputs and how to use:

  • Right click and drag to rotate
  • Left click and drag to zoom.
  • A / D to change channels
  • S to turn on / off
  • 1 to show TV effects
  • 2 to turn vignette off
  • 3 to turn noise & vignette off
  • 4 to show anisotropic tangeants
  • 5 to turn on SSAO
  • 6 to only show SSAO

TV Channel References:

  • COLUMBUS, C., 1990. Home Alone, Twentieth Century Fox Film Corporation.
  • HILLENBURG, S., 1999. SpongeBob SquarePants, Viacom International Media Networks.
  • LORD, R., 1950. In a Lonely Place, Columbia Pictures

Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

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A C++ GLSL rendering assignment of a television

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