Google services API library. Supported APIs:
- OAuth2 authorization API
- Google Cloud Messaging API
- Android Publisher API: in-app products, purchases products and purchases subscriptions
For install library you need to modify your composer configuration file
"alxmsl/googleclient": "*"
And just run installation command
$ composer.phar install
To authorize client via Google OAuth2 you need to create WebServerApplication instance with needed scopes using client identifier, client secret and redirect uri from you console
$Client = new WebServerApplication();
$Client->setClientId(<client id>)
->setClientSecret(<client secret>)
->setRedirectUri(<redirect uri>);
...make authentication url
$Client->createAuthUrl([
'https://www.googleapis.com/auth/androidpublisher',
]
, ''
, WebServerApplication::RESPONSE_TYPE_CODE
, WebServerApplication::ACCESS_TYPE_OFFLINE
, WebServerApplication::APPROVAL_PROMPT_FORCE);
...compete authorization in browser and give authorization code. With this code you could get access token
$Token = $Client->authorizeByCode(<code>);
print((string) $Token);
You could see examples webclient.uri.php about uri creation, and webclient.authorize.php about code authentication. Already you could use completed script authorize.php
$ php bin/authorize.php
Using: /usr/local/bin/php bin/authorize.php [-h|--help] [-o|--code] -c|--client -r|--redirect -s|--scopes -e|--secret
-h, --help - show help
-o, --code - authorization code
-c, --client - client id
-r, --redirect - redirect uri
-s, --scopes - grant scopes
-e, --secret - client secret
$ php bin/authorize.php --client='my-client@id' --secret='clientsecret' --redirect='http://example.com/oauth2callback'
--scopes='https://www.googleapis.com/auth/androidpublisher'
https://accounts.google.com/o/oauth2/auth?response_type=code&client_id=my-client@id
&redirect_uri=http%3A%2F%2Fexample.com%2Foauth2callback&scope=https%3A%2F%2Fwww.googleapis.com%2Fauth%2Fandroidpublisher
&access_type=offline&approval_prompt=force
$ php bin/authorize.php --client='my-client@id' --secret='clientsecret' --code='authorization/code'
access token: ya.AccES5_T0keN
expires in: 3558
id token: id.T0kEn
refresh token: refrE5H_T0KEN
token type: Bearer
Of course, I created scripts for token refreshing
$ php bin/refresh.php
Using: /usr/local/bin/php bin/refresh.php [-h|--help] -c|--client -e|--secret -t|--token
-h, --help - show help
-c, --client - client id
-e, --secret - client secret
-t, --token - refresh token
...and token revoking
$ php bin/revoke.php --help
Using: /usr/local/bin/php bin/revoke.php [-h|--help] -t|--token
-h, --help - show help
-t, --token - revoked token
For create Google Cloud Message you need to create child for
class PayloadData and define getDataFields
method. You could see example below
or in gcm.php
// Create payload data class
final class NewPayloadData extends PayloadData {
protected function getDataFields() {
return [
'test' => 'test_01',
];
}
}
// Create and initialize payload message instance
$Message = new PayloadMessage();
$Message->setRegistrationIds('DeV1CeT0kEN')
->setType(PayloadMessage::TYPE_JSON)
->setData(new NewPayloadData());
// Create GCM client
$Client = new Client();
$Client->getRequest()->setConnectTimeout(60)
->setSslVersion(6);
$Client->setAuthorizationKey('aUTH0R1Z4t1oNKEy');
// ...and send the message
$Response = $Client->send($Message);
var_dump($Response);
You could use completed script
$ php bin/gcm.php
Using: /usr/local/bin/php bin/gcm.php [-h|--help] [-d|--data] -i|--id -k|--key
-h, --help - show help
-d, --data - payload data
-i, --id - device registration id
-k, --key - authorization key
$ php bin/gcm.php --id='DeV1CeT0kEN' --key='aUTH0R1Z4t1oNKEy' --data='{"test":"test_01"}'
success: 1
failure: 0
You could use In-App products API to manage products of your application. For example, you could get all product prices for all end-user countries
$Client = new Client();
$Client->setPackage(<package name>)
->setAccessToken(<access token>);
/** @var InAppProductsResource $Resource */
$Resource = $Client->get(<product id>);
var_dump($Resource->getPrices());
Already, you could use inappproducts.get.php to get info about products
$ php bin/inappproducts.get.php --help
Using: /usr/local/bin/php bin/inappproducts.get.php [-h|--help] -a|--access [-p|--package] -r|--product
-h, --help - show help
-a, --access - access token
-p, --package - package name
-r, --product - product id
Using Purchases.Products API you could check user purchases in third-party server application. For example if purchase purchased and does not cancel now:
use alxmsl\Google\AndroidPublisher\Purchases\Client;
use alxmsl\Google\AndroidPublisher\Purchases\Products\Resource as ProductsResource;
$Client = new Client();
$Client->setPackage(<package name>)
->setAccessToken(<access token>);
/** @var ProductsResource $Resource */
$Resource = $Client->get(<product id>, <purchase token>);
var_dump($Resource->isPurchased() && !$Resource->isCancelled());
This library allows all operations over user subscriptions using some scripts: get, cancel, defer, refund and revoke
How to check subscription, for example:
use alxmsl\Google\AndroidPublisher\Purchases\Subscription\Resource as SubscriptionsResource;
use alxmsl\Google\AndroidPublisher\Purchases\Subscription\SubscriptionsClient;
$Client = new SubscriptionsClient();
$Client->setPackage(<package name>)
->setAccessToken(<access token>);
/** @var SubscriptionsResource $Resource */
$Resource = $Client->get(<subscription id>, <purchase token>);
var_dump($Resource->isAutoRenewing() && !$Resource->isExpired());
For completely tests running just call phpunit
command
$ phpunit
PHPUnit 4.7.3 by Sebastian Bergmann and contributors.
..........................................
Time: 118 ms, Memory: 7.25Mb
OK (42 tests, 365 assertions)
Copyright 2015 Alexey Maslov alexey.y.maslov@gmail.com
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.