Skip to content

Reverse tower defence game made in Unity - MG gamejam 2015. Topic: "It's hammertime!"

License

Notifications You must be signed in to change notification settings

Turnary-Games/Hammertime

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

69 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

IT'S HAMMERTIME

Unity game made at a local 24h gamejam in 2015. Topic of the jam was: "It's hammertime!"

image

Features

  • Wack those obnoxious minions with your powerful hammer of time!
  • Let your minions fight your enemy while you defend them from evil skulls that come to suck out their poor little lives
  • Gain coins for slamming enemies
  • Purchase minions for coins, and chose what path they go
  • Upgrade minions for coins
  • Kill the evil tree with your overwhelming forces
  • Enemy turrets

How to play

How to win

The game is won by defeating the enemy boss. Your minions, and only your minions, can deal damage to the enemy boss.

Wacking

If you click on an enemy minions, turrets, or projectiles, you wack them and deal a fixed amount of damage. This is useful to aid your minions in getting further. But you cannot wack the enemy b0ss directly.

Minions

Minions are the way to win, but also the way to lose. Both you and the enemy boss may send minions. The enemy boss sends minions in waves, but you can only purchase minions via gold. Gold is achived via demising enemies, either via wacking or letting your minions punching enemies.

Downloads

Latest (v1.0.0)

Windows 32bit 64bit

All downloads can be found in the Releases tab.

Credits

The team is composed of the 3 members of Turnary Games.

Fabian "Bejno" Falk
Designer

Knut B. Hindersson
3D models, textures, aesthetic designer

Kalle "Jag" Jillheden
Programmer