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spell.php
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spell.php
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<?php
require_once('includes/allspells.php');
require_once('includes/allnpcs.php');
require_once('includes/allquests.php');
require_once('includes/allcomments.php');
require_once('includes/allscreenshots.php');
require_once('includes/allachievements.php');
$smarty->config_load($conf_file, 'spell');
// номер спелла;
$id = intval($podrazdel);
$cache_key = cache_key($id);
if(!$spell = load_cache(SPELL_PAGE, $cache_key))
{
unset($spell);
// Данные об спелле:
$row = $DB->selectRow('
SELECT s.*, i.iconname,
sct.base AS basecasttime, sd.durationBase, r.name_loc?d AS school,
sdt.name_loc?d AS dispel, sm.name_loc?d AS mechanic
FROM ?_spellicons i, ?_spell s
LEFT JOIN (?_spellcasttimes sct) ON sct.id = s.spellcasttimesID
LEFT JOIN (?_spellduration sd) ON sd.durationID = s.durationID
LEFT JOIN (?_resistances r) ON r.id = s.resistancesID
LEFT JOIN (?_spelldispeltype sdt) ON s.dispeltypeID > 0 AND sdt.id = s.dispeltypeID
LEFT JOIN (?_spellmechanic sm) ON s.mechanicID > 0 AND sm.id = s.mechanicID
WHERE
s.spellID = ?
AND i.id = s.spellicon
',
$_SESSION['locale'], // school
$_SESSION['locale'], // dispel
$_SESSION['locale'], // mechanic
$id
);
if($row)
{
$spell = array();
// Номер спелла
$spell['entry'] = $row['spellID'];
// Имя спелла
$spell['name'] = $row['spellname_loc'.$_SESSION['locale']];
// Иконка спелла
//$spell['icon'] = $row['iconname'];
// Стакается до
$spell['stack'] = $row['stack'];
// Затраты маны на сспелл
if($row['manacost'])
$spell['manacost'] = $row['manacost'];
elseif($row['manacostpercent'])
$spell['manacost'] = $row['manacostpercent'].''.LOCALE_OF_MANA_BASE;
// Уровень спелла
$spell['level'] = $row['levelspell'];
// Дальность
// TODO: переделать дальность для новых колонок
$RangeRow = $DB->selectRow('SELECT rangeMin, rangeMax, name_loc'.$_SESSION['locale'].' FROM ?_spellrange WHERE rangeID = ? LIMIT 1', $row['rangeID']);
$spell['range'] = '';
if(($RangeRow['rangeMin'] != $RangeRow['rangeMax']) and ($RangeRow['rangeMin'] != 0))
$spell['range'] = $RangeRow['rangeMin'].'-';
$spell['range'] .= $RangeRow['rangeMax'];
$spell['rangename'] = $RangeRow['name_loc'.$_SESSION['locale']];
// Время каста
if($row['basecasttime'] > 0)
$spell['casttime'] = ($row['basecasttime'] / 1000).' '.LOCALE_SECONDS;
else if($row['ChannelInterruptFlags'])
$spell['casttime'] = 'Channeled';
else
$spell['casttime'] = 'Sofort';
// Cooldown
if ($row['cooldown'] > 0)
$spell['cooldown'] = $row['cooldown'] / 1000;
// Время действия спелла
if($row['durationBase'] > 0)
$spell['duration'] = ($row['durationBase'] / 1000).' '.LOCALE_SECONDS;
else
$spell['duration'] ='<span class="q0">n/a</span>';
// Школа
$spell['school'] = $row['school'];
// Диспелл
$spell['dispel'] = $row['dispel'];
// Механика
$spell['mechanic'] = $row['mechanic'];
// Информация о спелле
$spell['info'] = allspellsinfo2($row, 2);
// Инструменты
$spell['tools'] = array();
$i=0;
for ($j=1;$j<=2;$j++)
{
if($row['tool'.$j])
{
$tool_row = allitemsinfo($row['tool'.$j], 0);
$spell['tools'][$i] = array(
'name' => $tool_row['name'],
'quality' => $tool_row['quality'],
'entry' => $row['tool'.$j],
);
$i++;
}
}
// Реагенты
$spell['reagents'] = array();
$i=0;
for ($j=1;$j<=8;$j++)
{
if($row['reagent'.$j])
{
$reagent_row = allitemsinfo($row['reagent'.$j], 0);
$spell['reagents'][$i] = array(
'name' => $reagent_row['name'],
'quality' => $reagent_row['quality'],
'entry' => $row['reagent'.$j],
'count' => $row['reagentcount'.$j],
);
$i++;
}
}
// Перебираем все эффекты:
$i=0;
$spell['effect'] = array();
// Btt - Buff TollTip
// FIXME: Найти флаг в DBC
if(strlen($row['buff_loc'.$_SESSION['locale']]) > 0)
$spell['btt'] = spell_buff_render($row);
for ($j=1;$j<=3;$j++)
{
if($row['effect'.$j.'id'] > 0)
{
// Название эффекта
$spell['effect'][$i]['name'] = '('.$row['effect'.$j.'id'].') '.$spell_effect_names[$row['effect'.$j.'id']];
// Доп информация в имени
if($row['effect'.$j.'MiscValue'])
{
switch ($row['effect'.$j.'id'])
{
// Если эффект - создание обекта, создаем информацию о нём
case 50: // "Summon Object" // 103 spells, OK
case 76: // "Summon Object (Wild)" // 173 spells, OK
//case 86: // "Activate Object" // 175 spells; wrong GOs, tiny ID; skipping
case 104: // "Summon Object (slot 1)" // 24 spells - traps, OK
//case 105: // "Summon Object (slot 2)" // 2 spells: 22996, 23005; wrong GOs; skipping
//case 106: // "Summon Object (slot 3)" // 0 spells; skipping
//case 107: // "Summon Object (slot 4)" // 0 spells; skipping
{
$spell['effect'][$i]['object'] = array();
$spell['effect'][$i]['object']['entry'] = $row['effect'.$j.'MiscValue'];
$spell['effect'][$i]['object']['name'] = $DB->selectCell("SELECT name FROM gameobject_template WHERE entry = ? LIMIT 1", $spell['effect'][$i]['object']['entry']).' ('.$spell['effect'][$i]['object']['entry'].')';
break;
}
// скиллы
case 118: // "Require Skill"
{
$spell['effect'][$i]['name'] .= ' ('.$DB->selectCell('SELECT name_loc'.$_SESSION['locale'].' as name FROM ?_skill WHERE skillID = ? LIMIT 1', $row['effect'.$j.'MiscValue']).')';
break;
}
// ауры
case 6:
{
break;
}
// тотемы
case 75: // "Summon Totem"
case 87: // "Summon Totem (slot 1)"
case 88: // "Summon Totem (slot 2)"
case 89: // "Summon Totem (slot 3)"
case 90: // "Summon Totem (slot 4)"
{
$spell['effect'][$i]['name'] .= ' (<a href="?npc='.$row['effect'.$j.'MiscValue'].'">'.$row['effect'.$j.'MiscValue'].'</a>)';
break;
}
default:
{
$spell['effect'][$i]['name'] .= ' ('.$row['effect'.$j.'MiscValue'].')';
}
}
}
// Если просто урон школой - добавляем подпись школы
if($row['effect'.$j.'id'] == 2 && $spell['school'])
$spell['effect'][$i]['name'] .= ' ('.$spell['school'].')';
// Радиус действия эффекта
if($row['effect'.$j.'radius'])
$spell['effect'][$i]['radius'] = $DB->selectCell("SELECT radiusbase FROM ?_spellradius WHERE radiusID = ? LIMIT 1", $row['effect'.$j.'radius']);
// Значение спелла (урон)
if($row['effect'.$j.'BasePoints'] && !$row['effect'.$j.'itemtype'])
$spell['effect'][$i]['value'] = $row['effect'.$j.'BasePoints'] + 1;
// Интервал действия спелла
if($row['effect'.$j.'Amplitude'] > 0)
$spell['effect'][$i]['interval'] = $row['effect'.$j.'Amplitude'] / 1000;
// Название ауры:
if($row['effect'.$j.'Aura'] > 0 && IsSet($spell_aura_names[$row['effect'.$j.'Aura']]))
{
$spell['effect'][$i]['name'] .= ' #'.$row['effect'.$j.'Aura'];
switch ($row['effect'.$j.'Aura'])
{
case 78: // "Mounted" - приписываем ссылку на нпс
case 56: // "Transform"
{
$spell['effect'][$i]['name'] .= ': '.$spell_aura_names[$row['effect'.$j.'Aura']].' (<a href="?npc='.$row['effect'.$j.'MiscValue'].'">'.$row['effect'.$j.'MiscValue'].'</a>)';
break;
}
default:
{
$spell['effect'][$i]['name'] .= ': '.$spell_aura_names[$row['effect'.$j.'Aura']];
if($row['effect'.$j.'MiscValue'] > 0)
$spell['effect'][$i]['name'] .= ' ('.$row['effect'.$j.'MiscValue'].')';
}
}
}
elseif($row['effect'.$j.'Aura'] > 0)
$spell['effect'][$i]['name'] .= ': Unknown Aura ('.$row['effect'.$j.'Aura'].')';
// Создает вещь:
if($row['effect'.$j.'id'] == 24)
{
$spell['effect'][$i]['item'] = array();
$spell['effect'][$i]['item']['entry'] = $row['effect'.$j.'itemtype'];
$tmpRow = allitemsinfo($spell['effect'][$i]['item']['entry'], 0);
$spell['effect'][$i]['item']['name'] = $tmpRow['name'];
$spell['effect'][$i]['item']['quality'] = $tmpRow['quality'];
$spell['effect'][$i]['item']['count'] = $row['effect'.$j.'BasePoints'] + 1;
// Иконка итема, если спелл создает этот итем
if(!IsSet($spell['icon']))
$spell['icon'] = $tmpRow['iconname'];
}
// Создает спелл
if($row['effect'.$j.'triggerspell'] > 0)
{
$spell['effect'][$i]['spell'] = array();
$spell['effect'][$i]['spell']['entry'] = $row['effect'.$j.'triggerspell'];
$spell['effect'][$i]['spell']['name'] = $DB->selectCell('SELECT spellname_loc'.$_SESSION['locale'].' FROM ?_spell WHERE spellID = ?d LIMIT 1', $spell['effect'][$i]['spell']['entry']);
allspellsinfo($spell['effect'][$i]['spell']['entry']);
}
$i++;
}
}
if(!IsSet($spell['icon']))
$spell['icon'] = $row['iconname'];
// Спеллы с таким же названием
$seealso = $DB->select('
SELECT s.*, i.iconname
FROM ?_spell s, ?_spellicons i
WHERE
s.spellname_loc'.$_SESSION['locale'].' = ?
AND s.spellID <> ?d
AND (
(s.effect1id = ?d AND s.effect1id!=0)
OR (s.effect2id = ?d AND s.effect2id!=0)
OR (s.effect3id = ?d AND s.effect3id!=0)
)
AND i.id=s.spellicon
',
$spell['name'],
$spell['entry'],
$row['effect1id'],
$row['effect2id'],
$row['effect3id']
);
if($seealso)
{
$spell['seealso'] = array();
foreach($seealso as $i => $row)
$spell['seealso'][] = spellinfo2($row);
unset($seealso);
}
// Кто обучает этому спеллу
$spell['taughtbynpc'] = array();
// Список тренеров, обучающих нужному спеллу
$trainers = $DB->selectCol('SELECT entry FROM npc_trainer WHERE spell = ?d', $spell['entry']);
if($trainers)
{
$taughtbytrainers = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc, subname_loc'.$_SESSION['locale'].' AS subname_loc }
FROM ?_factiontemplate, creature_template c
{ LEFT JOIN (locales_creature l) ON c.entry = l.entry AND ? }
WHERE
c.entry IN (?a)
AND factiontemplateID=faction_A
',
$npc_cols[0],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$trainers
);
if($taughtbytrainers)
{
foreach($taughtbytrainers as $i=>$npcrow)
$spell['taughtbynpc'][] = creatureinfo2($npcrow);
unset($taughtbytrainers);
}
}
// Список книг/рецептов, просто обучающих спеллу
$spell['taughtbyitem'] = array();
$taughtbyitem = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc }
FROM ?_icons, item_template c
{ LEFT JOIN (locales_item l) ON c.entry = l.entry AND ? }
WHERE
(spellid_2 = ?d AND spelltrigger_2 = 6)
AND id=displayid
',
$item_cols[2],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$spell['entry']
);
if($taughtbyitem)
{
foreach($taughtbyitem as $i=>$itemrow)
$spell['taughtbyitem'][] = iteminfo2($itemrow, 0);
unset($taughtbyitem);
}
// Список спеллов, обучающих этому спеллу:
$taughtbyspells = $DB->selectCol('
SELECT spellID
FROM ?_spell
WHERE
(effect1triggerspell = ?d AND effect1id IN (57, 36))
OR (effect2triggerspell = ?d AND effect2id IN (57, 36))
OR (effect3triggerspell = ?d AND effect3id IN (57, 36))
',
$spell['entry'], $spell['entry'], $spell['entry']
);
if($taughtbyspells)
{
// Список петов, кастующих спелл, обучающий нужному спеллу
/*
$taughtbypets = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc, subname_loc'.$_SESSION['locale'].' AS subname_loc }
FROM ?_factiontemplate, creature_template c
{ LEFT JOIN (locales_creature l) ON c.entry = l.entry AND ? }
WHERE
c.entry IN (SELECT entry FROM petcreateinfo_spell WHERE (Spell1 IN (?a)) OR (Spell2 IN (?a)) OR (Spell3 IN (?a)) OR (Spell4 IN (?a)))
AND factiontemplateID=faction_A
',
$npc_cols[0],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$taughtbyspells, $taughtbyspells, $taughtbyspells, $taughtbyspells
);
// Перебираем этих петов
if($taughtbypets)
{
foreach($taughtbypets as $i=>$petrow)
$spell['taughtbynpc'][] = creatureinfo2($petrow);
unset($taughtbypets);
}
*/
// Список квестов, наградой за которые является спелл, обучающий нужному спеллу
$taughtbyquest = $DB->select('
SELECT c.?#
{ , Title_loc?d AS Title_loc }
FROM quest_template c
{ LEFT JOIN (locales_quest l) ON c.entry = l.entry AND ? }
WHERE
RewardSpell IN (?a) OR RewardSpellCast IN (?a)
',
$quest_cols[2],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$taughtbyspells, $taughtbyspells
);
if($taughtbyquest)
{
$spell['taughtbyquest'] = array();
foreach($taughtbyquest as $i=>$questrow)
$spell['taughtbyquest'][] = GetQuestInfo($questrow, 0xFFFFFF);
unset($taughtbyquest);
}
// Список НПЦ, кастующих нужный спелл, бла-бла-бла
$taughtbytrainers = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc, subname_loc'.$_SESSION['locale'].' AS subname_loc }
FROM ?_factiontemplate, creature_template c
{ LEFT JOIN (locales_creature l) ON c.entry = l.entry AND ? }
WHERE
c.entry IN (SELECT entry FROM npc_trainer WHERE spell in (?a))
AND factiontemplateID=faction_A
',
$npc_cols[0],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$taughtbyspells
);
if($taughtbytrainers)
{
foreach($taughtbytrainers as $i=>$npcrow)
$spell['taughtbynpc'][] = creatureinfo2($npcrow);
unset($taughtbytrainers);
}
// Список книг, кастующих спелл, обучающий нужному спеллу
$taughtbyitem = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc }
FROM ?_icons, item_template c
{ LEFT JOIN (locales_item l) ON c.entry = l.entry AND ? }
WHERE
((spellid_1 IN (?a))
OR (spellid_2 IN (?a))
OR (spellid_3 IN (?a))
OR (spellid_4 IN (?a))
OR (spellid_5 IN (?a)))
AND id=displayid
',
$item_cols[2],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$taughtbyspells, $taughtbyspells, $taughtbyspells, $taughtbyspells, $taughtbyspells
);
if($taughtbyitem)
{
foreach($taughtbyitem as $i=>$itemrow)
$spell['taughtbyitem'][] = iteminfo2($itemrow, 0);
unset($taughtbyitem);
}
}
// Используется NPC:
$usedbynpc = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc, subname_loc'.$_SESSION['locale'].' AS subname_loc }
FROM ?_factiontemplate, creature_template c
{ LEFT JOIN (locales_creature l) ON c.entry = l.entry AND ? }
WHERE
(spell1 = ?d
OR spell2 = ?d
OR spell3 = ?d
OR spell4 = ?d)
AND factiontemplateID=faction_A
',
$npc_cols[0],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$spell['entry'], $spell['entry'], $spell['entry'], $spell['entry']
);
if($usedbynpc)
{
$spell['usedbynpc'] = array();
foreach($usedbynpc as $i=>$row)
$spell['usedbynpc'][] = creatureinfo2($row);
unset($usedbynpc);
}
// Используется вещями:
$usedbyitem = $DB->select('
SELECT ?#, c.entry
{ , name_loc?d AS name_loc }
FROM ?_icons, item_template c
{ LEFT JOIN (locales_item l) ON c.entry = l.entry AND ? }
WHERE
(spellid_1 = ?d OR (spellid_2 = ?d AND spelltrigger_2!=6) OR spellid_3 = ?d OR spellid_4 = ?d OR spellid_5 = ?d)
AND id=displayID
',
$item_cols[2],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$spell['entry'], $spell['entry'], $spell['entry'], $spell['entry'], $spell['entry']
);
if($usedbyitem)
{
$spell['usedbyitem'] = array();
foreach($usedbyitem as $i => $row)
$spell['usedbyitem'][] = iteminfo2($row, 0);
unset($usedbyitem);
}
// Используется наборами вещей:
$usedbyitemset = $DB->select('
SELECT *
FROM ?_itemset
WHERE spell1 = ?d OR spell2 = ?d OR spell3 = ?d OR spell4 = ?d OR spell5 = ?d OR spell6 = ?d OR spell7 = ?d OR spell8 = ?d
',
$spell['entry'], $spell['entry'], $spell['entry'], $spell['entry'], $spell['entry'], $spell['entry'], $spell['entry'], $spell['entry']
);
if($usedbyitemset)
{
$spell['usedbyitemset'] = array();
foreach($usedbyitemset as $i => $row)
$spell['usedbyitemset'][] = itemsetinfo2($row);
unset($usedbyitemset);
}
// Спелл - награда за квест
$questreward = $DB->select('
SELECT c.?#
{ , Title_loc?d AS Title_loc }
FROM quest_template c
{ LEFT JOIN (locales_quest l) ON c.entry = l.entry AND ? }
WHERE
RewardSpell = ?d
OR RewardSpellCast = ?d
',
$quest_cols[2],
($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
$spell['entry'], $spell['entry']
);
if($questreward)
{
$spell['questreward'] = array();
foreach($questreward as $i => $row)
$spell['questreward'][] = GetQuestInfo($row, 0xFFFFFF);
unset($questreward);
}
// Проверяем на пустые массивы
if(!$spell['taughtbyitem'])
unset($spell['taughtbyitem']);
if(!$spell['taughtbynpc'])
unset($spell['taughtbynpc']);
// Цель критерии
$rows = $DB->select('
SELECT a.id, a.faction, a.name_loc?d AS name, a.description_loc?d AS description, a.category, a.points, s.iconname, z.areatableID
FROM ?_spellicons s, ?_achievementcriteria c, ?_achievement a
LEFT JOIN (?_zones z) ON a.map != -1 AND a.map = z.mapID
WHERE
a.icon = s.id
AND a.id = c.refAchievement
AND c.type IN (?a)
AND c.value1 = ?d
GROUP BY a.id
ORDER BY a.name_loc?d
',
$_SESSION['locale'],
$_SESSION['locale'],
array(
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL, ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2,
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL
),
$spell['entry'],
$_SESSION['locale']
);
if($rows)
{
$spell['criteria_of'] = array();
foreach($rows as $row)
{
allachievementsinfo2($row['id']);
$spell['criteria_of'][] = achievementinfo2($row);
}
}
save_cache(SPELL_PAGE, $cache_key, $spell);
}
}
global $page;
$page = array(
'Mapper' => false,
'Book' => false,
'Title' => $spell['name'].' - '.$smarty->get_config_vars('Spells'),
'tab' => 0,
'type' => 6,
'typeid' => $spell['entry'],
'path' => path(0, 1)
);
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
$smarty->assign('screenshots', getscreenshots($page['type'], $page['typeid']));
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('spell', $spell);
$smarty->display('spell.tpl');
?>