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Twon/README.md

Hi there, I'm Antony 👋

I'm a software engineer who's passionate about contributing to and improving the open-source C++ ecosystem. I've worked in video games, high performance computing, quantitative analytics, electronic trading and low-latency trading system.

Antony's github stats

🔭 I’m currently working on ...

Standarisation of a number of vocablorary types into the C++26 standard:

👯 I’m looking to collaborate on ...

Projects proposing functionality for future versions of C++. I'm particullary interesting in standardisation of Linear Algebra, and interaction with high performance primatives to leverage the underlying hardware. If this interest you please check out Bob Steagall and Guy Davidson work to standardise the interface for Linear Alebra which I've been supporting here: https://github.com/BobSteagall/wg21

📫 How to reach me: ...

You can find me on the Slack CppLang workspace: https://cpplang.slack.com/team/UMY1B4CH4

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  1. Morpheus Morpheus Public

    Work in progress: Cross Platform Game Engine

    C++ 13 1

  2. value_types value_types Public

    Forked from jbcoe/value_types

    value types for composite class design - with allocators

    C++

  3. polymorphic_value polymorphic_value Public

    Forked from jbcoe/polymorphic_value

    A polymorphic value-type for C++

    C++

  4. indirect_value indirect_value Public

    Forked from jbcoe/indirect_value

    An indirect value-type for C++ (perfect-pimpl)

    C++

  5. wg21 wg21 Public

    Forked from BobSteagall/wg21

    Various documents and code related to proposals for WG21

    C++

  6. propagate_const propagate_const Public

    Forked from jbcoe/propagate_const

    A const-propagating member-pointer-wrapper for the C++ standard library

    HTML