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Inter‐Planetary Travel
When moving from planet to planet, during the transaction, the player enters a specified minigame for that round. If the minigames are completed, the users can move to the next planet. Class PlanetTravel manages the progress of travelling between planets and spawns the correct minigames for each round together with updating the state of the game.
This implementation needs to be completed since no information about class Planet (Map Team responsible), may need to modify in the future.
Import the PlanetTravel
class into your Java project:
import com.csse3200.game.services.PlanetTravel;
Initialize the PlanetTravel instance, may need to be modified in future when the minigame system is completed.
PlanetTravel planetTravel = new planetTravel(Gdx game):
Since the planet class has not been implemented, it is assumed the next planet is used as a parameter.
planetTravel.moveToNextPlanet(planet);
Return the information about the planet that the player is currently on.
planetTravel.returnCurrent();
Escape Earth Game
Interaction Controller and Interactable Components
Game and Entity Configuration Files
Loading Game Configuration Files