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Pathfinding Test Plan
kk4w4i edited this page Oct 4, 2023
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Overview The goal of this test plan is to consider scenarios for the pathfinder, and check whether it outputs the correct path. The key tests will be whether the pathfinder correctly finds the "best" path, and whether the pathfinder reads the grid layout correctly.
Setup Load in the a map with obstacles placed on the map
test 1: test if the nodes correctly mirror the "red" tiles (tiles that have an obstacle on it)
test 2: test if the update function correctly updates the tiles
test 3: simulate a straight forward task (no obstacle in the way)
test 4: simulate a straight forward task (with obstacle in the way)
Escape Earth Game
Interaction Controller and Interactable Components
Game and Entity Configuration Files
Loading Game Configuration Files