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Our team will enhance the combat system by adding dialog boxes that describe actions during combat and pop-up descriptions when hovering over buttons. We'll collaborate with Team 3 to integrate inventory and with Team 1 to implement multi-attack functionality. We'll also add animations for attacking, guarding, sleeping, and idle states for both players and enemies. Additionally, we'll explore adding audio for button presses and keybinds for attacks if we get time. These updates will improve clarity, player feedback, and overall immersion in the combat experience.
Dependencies
Multi-attack functionality for integration onto combat screen (completed) (#xx)
Description
Our team will enhance the combat system by adding dialog boxes that describe actions during combat and pop-up descriptions when hovering over buttons. We'll collaborate with Team 3 to integrate inventory and with Team 1 to implement multi-attack functionality. We'll also add animations for attacking, guarding, sleeping, and idle states for both players and enemies. Additionally, we'll explore adding audio for button presses and keybinds for attacks if we get time. These updates will improve clarity, player feedback, and overall immersion in the combat experience.
Dependencies
Milestones
Completion Deadline: Oct. 3
Extras
Documentation
Members
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