You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
The key has expired.
Commits
a55f7fe: Fixed asset folder name (E-Roderick) #181
a694ebd: Added results of functional testing (E-Roderick) #181
0bd4985: Merge branch 'main' into s4_t3_borders (E-Roderick) #181
3ec358f: Started making hotbox rotation (E-Roderick) #181
5f62171: Lowered the volume of all sound sources to a normal amount (like they should have been in the first place) (Jantoom) #181
3d2180d: Half transition to display screen refactoring. (Jantoom) #181
3b4b1d0: Refactored more screens into displays. (Jantoom) #181
aaa9b6d: More refactoring for all screens, displays and actions components. (Jantoom) #181
eea575b: Fixed stage table sorting. Refactored asset loading in maps package. More edits to screens, actions, displays and widgets. (Jantoom) #181
c9d7e3c: Refactored priority systems. Now uses enums for single access point to relative priorities. Priorities are now floats to account for ordinality of enums and custom priorities. (Jantoom) #181
27130a9: Fixed most button event triggering bugs. (Jantoom) #181
09aabab: Added rotations to part of the prefabs. These rotations are added with the runtime room rotations to get the true index in the object's assets array. All objects that had rotated assets are now combined into one object each. (Jantoom) #181
3cdced7: Fixed floor plan issues from earlier sprints. Boxes are now dynamic. (Jantoom) #181
d431cde: Fixed picking interiors with flipped dimensions. Added new floor plan. Fixed rendering for plants. Issue seemed to be setting that scale to [0.5, 0.5], perhaps too small. Refactored some rotational, relaxation and spawning logic for rooms and interiors. (Jantoom) #181