Skip to content

NPC Overview

sheehamishra edited this page Sep 26, 2022 · 1 revision

NPC Overview

Description

An NPC (non-playable characters) is a bonus feature inclusive to Sprint 3 hoping to advance the gamified approach and plotline of Atlantis Sinks. Seen across many video games, it is "a character that is controlled by the computer rather than by a player". In the case of Atlantis Sinks, NPC's are not necessarily playing the game against the main character, but rather will be used to support the main character as they fight to protect the crystal. This process will ultimately entail extensive work on design, functionality alongside well-structured testing and validation.

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

Clone this wiki locally