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GitHub last commit Contributions welcome

UtilityMapper

This project is currently under development. Stay tuned for updates. This project is focused around the mapping of utility usage from CS:GO demo files. Feel free to contribute!

Current functionality

The program currently reads a .dem demofile from the directory /demo in the demoData.js file. This file listens and extracts predefined game events. In this case, it is whenever a HE grenade, flashbang or smoke is detonated. This event has multiple attributes. For now, the code only extracts x, y, and z coordinates from which the grenade was detonated. These coordinates are then sequentially pushed into an array, and exported to a json file in the /data folder.

The exported json file is then read by the main.py file. This file reads the nested json file and appends the data into separate arrays containing the x and y coordinates. These two arrays values are then converted into values that can be mapped onto a 1024px x 1024px wide image of the map of which the data originates. The converted values are finally read by seaborn, which maps the image with dots representing the coordinates in which the grenades were detonated. The final result is exported to a .png image in the /export folder.

The final image will look similar to this: Exported image

How to use

In order to use this project, you need the following packages:

Step 1:

Insert your demo file into the /demo folder. Rename your file to test.dem. You can also use the included demo file to test the functionality.

Step 2:

Execute the demoData.js file. This will run for several seconds before finishing. This file will extract the grenade data from the demo.

Step 3:

Execute the main.py file and follow the instructions in the terminal. Your exported image will be exported to the /export folder.

Planned features:

  • Heatmap generator of utility usage
    • Grenade damage
    • Grenade hits
    • Effective flashes

Checklist

  • Demo data extraction using demofile
    • Grenade coordinates
    • HE grenade damage
    • Time flashbanged
  • JSON parsing from JS
  • JSON data extraction in Python
  • Image export
  • Multi map support
    • de_inferno
    • de_dust2
    • de_train
    • de_mirage
    • de_overpass
    • de_cache
  • Multi grenade type support
    • HE Grenade
    • Flashbang
    • Smoke
    • Molotov/Fire
  • Grenade damage mapping

Special thanks

Thank you to Bill Freeman for providing the values for converting global coordinates to the range of the image resolution. See his project here.