Skip to content

Merge pull request #463 from UltraStar-Deluxe/anst/issue-templates #66

Merge pull request #463 from UltraStar-Deluxe/anst/issue-templates

Merge pull request #463 from UltraStar-Deluxe/anst/issue-templates #66

Triggered via push August 12, 2024 15:16
Status Failure
Total duration 2m 57s
Artifacts
Matrix: build-job
Fit to window
Zoom out
Zoom in

Annotations

4 errors and 12 warnings
Build for iOS
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneWindows64
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneLinux64
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneOSX
The process '/usr/bin/docker' failed with exit code 133
Build for iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for iOS
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2.1.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneWindows64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2.1.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneLinux64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2.1.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneOSX
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2.1.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.