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I was not able to reproduce this issue. Please re-test.
golden note effect draws outside of player UI. This is very visible when using scrolling note stream and more than 3 players.
Reason is that the particle effect is above everything else, thus not respecting the player UI area.
One solution could be to create VisualElements inside the player UI area instead of using a particle system. But this has probably less optimal performance.
Another solution might be to do some trickery with the particle effect, something to restrict its drawing area. But not sure if this exists as needed.
The following issues should be fixed
Song Editor
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