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Merge pull request #123 from BobPalmer/DEVELOP
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Develop
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BobPalmer committed Jan 19, 2016
2 parents 244165b + be11878 commit 7661941
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Showing 42 changed files with 374 additions and 220 deletions.
11 changes: 11 additions & 0 deletions FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt
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@@ -1,6 +1,17 @@
0.5.5 - 2016.01.18
------------------
Inflatable fuel tank module
Tweaks to the pulse engine module
Bundled USI FX as part of USITools, as it is the best common denominator

0.5.4 - 2015.12.08
------------------
New modules for aquatic stuff (Ballast, RCS, SAS, engines, and Intake)

0.5.3 - 2015.11.09
------------------
KSP 1.0.5 Compatibility
New categories for rovers and MKS-Lite

0.5.2 - 2015.10.16
------------------
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Binary file modified FOR_RELEASE/GameData/000_USITools/DynamicTanks.dll
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7 changes: 7 additions & 0 deletions FOR_RELEASE/GameData/000_USITools/Logistics.cfg
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@@ -0,0 +1,7 @@
LOGISTICS_SETTINGS
{
ScavangeRange = 150
LogisticsTime = 5
WarehouseTime = 10
MaintenanceRange = 150
}
Binary file modified FOR_RELEASE/GameData/000_USITools/USITools.dll
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4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/000_USITools/USITools.version
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@@ -1,6 +1,6 @@
{
"NAME":"USI Tools",
"URL":"https://raw.githubusercontent.com/BobPalmer/UmbraSpaceIndustries/master/GameData/UmbraSpaceIndustries/USICore.version",
"URL":"https://raw.githubusercontent.com/BobPalmer/UmbraSpaceIndustries/master/FOR_RELEASE/GameData/UmbraSpaceIndustries/USICore.version",
"DOWNLOAD":"https://github.com/BobPalmer/UmbraSpaceIndustries/releases",
"GITHUB":{
"USERNAME":"BobPalmer",
Expand All @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":5,
"PATCH":3,
"PATCH":5,
"BUILD":0
},
"KSP_VERSION":{
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9 changes: 9 additions & 0 deletions FOR_RELEASE/GameData/CommunityResourcePack/Asteroid.cfg
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Expand Up @@ -80,5 +80,14 @@
lowRange = 1
highRange = 10
}

MODULE
{
name = ModuleAsteroidResource
highRange = 95
lowRange = 80
presenceChance = 100
resourceName = Rock
}

}
7 changes: 7 additions & 0 deletions FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt
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@@ -1,3 +1,10 @@
0.4.8 - 2015.12.08
------------------
Added 'IntakeLqd' - an oceanic resource to help with oceanic-only parts.
Modified Asteroid config to include 'Rock'
Added 'Lead' as a resource (same stats as LeadBallast, but visible/tweakable)
Adjusted density of 'Rock' to be more like rock, and less like cotton balls

0.4.7 - 2015.11.14
------------------
Merged MKS and MKS-L resources into CRP
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4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/CommunityResourcePack/CRP.version
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@@ -1,6 +1,6 @@
{
"NAME":"Community Resource Pack",
"URL":"https://raw.githubusercontent.com/BobPalmer/CommunityResourcePack/master/GameData/CommunityResourcePack/CRP.version",
"URL":"https://raw.githubusercontent.com/BobPalmer/CommunityResourcePack/master/FOR_RELEASE/GameData/CommunityResourcePack/CRP.version",
"DOWNLOAD":"https://github.com/BobPalmer/CommunityResourcePack/releases",
"GITHUB":{
"USERNAME":"BobPalmer",
Expand All @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":4,
"PATCH":7,
"PATCH":8,
"BUILD":0
},
"KSP_VERSION":{
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30 changes: 29 additions & 1 deletion FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg
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Expand Up @@ -6,6 +6,32 @@
//* SECTION 1 CRP/USI Curated
//******************************

RESOURCE_DEFINITION
{
name = IntakeLqd //Like IntakeAtm but for oceans
density = 0.0010000000
hsp = 4183 // specific heat capacity (kJ/tonne-K as units)
flowMode = ALL_VESSEL
transfer = PUMP
isTweakable = true
isVisible = true
unitCost = 0.0008
color = .5,.5,1
}

RESOURCE_DEFINITION
{
name = Lead
density = 0.01134
unitCost = 0.067392
hsp = 128
flowMode = ALL_VESSEL
transfer = PUMP
isTweakable = True
isVisible = true
}


RESOURCE_DEFINITION
{
name = CarbonDioxide
Expand Down Expand Up @@ -287,14 +313,16 @@ RESOURCE_DEFINITION
RESOURCE_DEFINITION
{
name = Rock
density = 0.00005
density = 0.0025
flowMode = ALL_VESSEL
transfer = PUMP
isTweakable = true
isVisible = true
cost = 0.00001
}



RESOURCE_DEFINITION
{
name = RocketParts
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@@ -0,0 +1,27 @@
//
// Community Resource Pack
// Resource:
//
//Resource types:
// 0 = Crustal (Stuff you dig up)
// 1 = Oceanic (Stuff in the oceans)
// 2 = Atmospheric (Stuff in the air, varies with pressure)
// 3 = Interplanetary (Stuff you find between planets)
//
//Express all numbers as percentages 0.0-100.0, not 0.0-1.0!
//

GLOBAL_RESOURCE
{
ResourceName = IntakeLqd
ResourceType = 1

Distribution
{
PresenceChance = 100
MinAbundance = 100
MaxAbundance = 100
Variance = 20
Dispersal = 3
}
}
Binary file removed FOR_RELEASE/GameData/ModuleManager.2.6.13.dll
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9 changes: 9 additions & 0 deletions FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt
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@@ -1,3 +1,12 @@
0.1.3 - 2016.01.18
------------------
Fixed issue with kontainer texture switching
Bundled USITools (for nuclear refueling) and shared FX
Fixed several cost discrepancies (thanks fat-lobyte!)
Deprecated Organics
Replaced RocketParts with MaterialKits - NOTE: Texture has NOT been redone yet!
USI Core is bundled with an Extraplanetary Launchpads config that replaces RocketParts with MaterialKits and SpecializedParts. This is provided for compatibility with the USI mod constellation.

0.1.2 - 2015.11.14
------------------
Put trickle charge back in for reactors
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4 changes: 4 additions & 0 deletions FOR_RELEASE/GameData/UmbraSpaceIndustries/FTT/CHANGELOG.txt
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@@ -1,3 +1,7 @@
0.4.4 - 2016.01.18
------------------
Interim patch to fix some node/cost issues and update dependencies

0.4.3 - 2015.11.16
------------------
Fixed issues with ducted fan engines not working properly
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4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/UmbraSpaceIndustries/FTT/FTT.version
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@@ -1,6 +1,6 @@
{
"NAME":"Freight Transport Tech",
"URL":"https://raw.githubusercontent.com/BobPalmer/FTT/master/GameData/UmbraSpaceIndustries/FTT/FTT.version",
"URL":"https://raw.githubusercontent.com/BobPalmer/FTT/master/FOR_RELEASE/GameData/UmbraSpaceIndustries/FTT/FTT.version",
"DOWNLOAD":"https://github.com/BobPalmer/FTT/releases",
"GITHUB":{
"USERNAME":"BobPalmer",
Expand All @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":0,
"MINOR":4,
"PATCH":3,
"PATCH":4,
"BUILD":0
},
"KSP_VERSION":{
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Expand Up @@ -48,7 +48,7 @@ MODULE
moduleID = 0
textureNames = UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL
objectNames =
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MonoPropellant;Uraninite;RocketParts
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MonoPropellant;Uraninite;MaterialKits
useFuelSwitchModule = true
fuelTankSetups = 0;1;2;3;4;5;6;7;8
repaintableEVA = false
Expand All @@ -59,8 +59,8 @@ MODULE
MODULE
{
name = FSfuelSwitch
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MonoPropellant;Uraninite;RocketParts
resourceAmounts = 15000;15000;15000;15000;15000;1350,1650;15000;15000;3000
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MonoPropellant;Uraninite;MaterialKits
resourceAmounts = 15000;15000;15000;15000;15000;1350,1650;15000;15000;15000
initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0
tankCost = 10500;12;4500;12000;4800;1377;3600;10500;15000
basePartMass = 0.5
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Expand Up @@ -59,7 +59,7 @@ MODULE
moduleID = 0
textureNames = UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL;UmbraSpaceIndustries/FTT/Assets/DECAL
objectNames =
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MonoPropellant;Uraninite;RocketParts
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MonoPropellant;Uraninite;MaterialKits
useFuelSwitchModule = true
fuelTankSetups = 0;1;2;3;4;5;6;7;8
repaintableEVA = false
Expand All @@ -70,8 +70,8 @@ MODULE
MODULE
{
name = FSfuelSwitch
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MonoPropellant;Uraninite;RocketParts
resourceAmounts = 45000;45000;45000;45000;45000;4050,4950;45000;45000;9000
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MonoPropellant;Uraninite;MaterialKits
resourceAmounts = 45000;45000;45000;45000;45000;4050,4950;45000;45000;45000
initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0
tankCost = 31500;36;13500;36000;14400;4131;10800;31500;45000
basePartMass = 1.5
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Expand Up @@ -53,7 +53,7 @@ MODULE
name = FStextureSwitch2
textureNames = UmbraSpaceIndustries/FTT/Assets/Kontainer_00;UmbraSpaceIndustries/FTT/Assets/Kontainer_05;UmbraSpaceIndustries/FTT/Assets/Kontainer_02;UmbraSpaceIndustries/FTT/Assets/Kontainer_03;UmbraSpaceIndustries/FTT/Assets/Kontainer_04;UmbraSpaceIndustries/FTT/Assets/Kontainer_01;UmbraSpaceIndustries/FTT/Assets/Kontainer_06;UmbraSpaceIndustries/FTT/Assets/Kontainer_07;UmbraSpaceIndustries/FTT/Assets/Kontainer_08;UmbraSpaceIndustries/FTT/Assets/Kontainer_09
objectNames = FreightKan
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;RocketParts;Metals;Chemicals;Polymers
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MaterialKits;Metals;Chemicals;Polymers
useFuelSwitchModule = true
fuelTankSetups = 0;1;2;3;4;5;6;7;8;9
repaintableEVA = false
Expand All @@ -63,8 +63,8 @@ MODULE
MODULE
{
name = FSfuelSwitch
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;RocketParts;Metals;Chemicals;Polymers
resourceAmounts = 45000;45000;45000;45000;45000;4050,4950;9000;45000;45000;45000
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MaterialKits;Metals;Chemicals;Polymers
resourceAmounts = 45000;45000;45000;45000;45000;4050,4950;45000;45000;45000;45000
initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0;0
tankCost = 31500;36;13500;36000;14400;4131;4500090;630000;720000;360000
basePartMass = 0.75
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Expand Up @@ -55,7 +55,7 @@ MODULE
name = FStextureSwitch2
textureNames = UmbraSpaceIndustries/FTT/Assets/Kontainer_00;UmbraSpaceIndustries/FTT/Assets/Kontainer_05;UmbraSpaceIndustries/FTT/Assets/Kontainer_02;UmbraSpaceIndustries/FTT/Assets/Kontainer_03;UmbraSpaceIndustries/FTT/Assets/Kontainer_04;UmbraSpaceIndustries/FTT/Assets/Kontainer_01;UmbraSpaceIndustries/FTT/Assets/Kontainer_06;UmbraSpaceIndustries/FTT/Assets/Kontainer_07;UmbraSpaceIndustries/FTT/Assets/Kontainer_08;UmbraSpaceIndustries/FTT/Assets/Kontainer_09
objectNames = Kontainer_2
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;RocketParts;Metals;Chemicals;Polymers
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MaterialKits;Metals;Chemicals;Polymers
useFuelSwitchModule = true
fuelTankSetups = 0;1;2;3;4;5;6;7;8;9
repaintableEVA = false
Expand All @@ -65,8 +65,8 @@ MODULE
MODULE
{
name = FSfuelSwitch
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;RocketParts;Metals;Chemicals;Polymers
resourceAmounts = 67500;67500;67500;67500;67500;6075,7425;13500;67500;67500;67500
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MaterialKits;Metals;Chemicals;Polymers
resourceAmounts = 67500;67500;67500;67500;67500;6075,7425;67500;67500;67500;67500
initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0;0
tankCost = 47250;54;20250;54000;21600;6200;67500;945000;1080000;540000
basePartMass = 0.75
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Expand Up @@ -66,7 +66,7 @@ MODULE
name = FStextureSwitch2
textureNames = UmbraSpaceIndustries/FTT/Assets/Kontainer_00;UmbraSpaceIndustries/FTT/Assets/Kontainer_05;UmbraSpaceIndustries/FTT/Assets/Kontainer_02;UmbraSpaceIndustries/FTT/Assets/Kontainer_03;UmbraSpaceIndustries/FTT/Assets/Kontainer_04;UmbraSpaceIndustries/FTT/Assets/Kontainer_01;UmbraSpaceIndustries/FTT/Assets/Kontainer_06;UmbraSpaceIndustries/FTT/Assets/Kontainer_07;UmbraSpaceIndustries/FTT/Assets/Kontainer_08;UmbraSpaceIndustries/FTT/Assets/Kontainer_09
objectNames = Kontainer_2
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;RocketParts;Metals;Chemicals;Polymers
textureDisplayNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LFO;MaterialKits;Metals;Chemicals;Polymers
useFuelSwitchModule = true
fuelTankSetups = 0;1;2;3;4;5;6;7;8;9
repaintableEVA = false
Expand All @@ -76,8 +76,8 @@ MODULE
MODULE
{
name = FSfuelSwitch
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;RocketParts;Metals;Chemicals;Polymers
resourceAmounts = 135000;135000;135000;135000;135000;12150,14850;27000;135000;135000;135000
resourceNames = MetallicOre;Water;Substrate;Minerals;Karbonite;LiquidFuel,Oxidizer;MaterialKits;Metals;Chemicals;Polymers
resourceAmounts = 135000;135000;135000;135000;135000;12150,14850;135000;135000;135000;135000
initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0;0
tankCost = 94500;108;40500;108000;43200;12393;135000;1890000;2160000;1080000
basePartMass = 3.35
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Expand Up @@ -29,15 +29,15 @@ MODEL
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z

node_stack_cargo_01 = .8, 0, 0, 1, 0, 0.0, 3
node_stack_cargo_02 = -.8, 0, 0, 1, 0, 0.0, 3
node_stack_cargo_02 = -.8, 0, 0, -1, 0, 0.0, 3
node_stack_cargo_03 = .8, 7.5, 0, 1, 0, 0.0, 3
node_stack_cargo_04 = -.8, 7.5, 0, 1, 0, 0.0, 3
node_stack_cargo_04 = -.8, 7.5, 0, -1, 0, 0.0, 3
node_stack_cargo_05 = .8, -7.5, 0, 1, 0, 0.0, 3
node_stack_cargo_06 = -.8, -7.5, 0, 1, 0, 0.0, 3
node_stack_cargo_06 = -.8, -7.5, 0, -1, 0, 0.0, 3


node_stack_bottom_R = 0, -11.25, 0, 0.0, 1.0, 0.0, 3
node_stack_top_L = 0, 11.25, 0, 0.0, -1.0, 0.0, 3
node_stack_bottom_R = 0, -11.25, 0, 0.0, -1.0, 0.0, 3
node_stack_top_L = 0, 11.25, 0, 0.0, 1.0, 0.0, 3


breakingForce = 203040
Expand Down Expand Up @@ -65,6 +65,7 @@ minimum_drag = 0.15
angularDrag = 2
crashTolerance = 45
maxTemp = 3400
bulkheadProfiles = size4



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Expand Up @@ -26,8 +26,8 @@ breakingTorque = 203040

// --- editor parameters ---
TechRequired = veryHeavyRocketry
entryCost = 500000
cost = 250000
entryCost = 400000
cost = 43110
category = Propulsion
subcategory = 0
title = Jumbo Spherical Liquid Hydrogen Tank
Expand All @@ -38,13 +38,14 @@ description = Useful for carrying large amounts of liquid hydrogen, generally us
attachRules = 1,0,1,1,0

// --- standard part parameters ---
mass = 30
mass = 9.8
dragModelType = default
maximum_drag = 0.20
minimum_drag = 0.15
angularDrag = 2
crashTolerance = 45
maxTemp = 3400
bulkheadProfiles = size4



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Expand Up @@ -38,13 +38,14 @@ description = Useful for carrying large amounts of liquid hydrogen, generally us
attachRules = 1,0,1,1,0

// --- standard part parameters ---
mass = 6
mass = 1.5
dragModelType = default
maximum_drag = 0.20
minimum_drag = 0.15
angularDrag = 2
crashTolerance = 45
maxTemp = 3400
bulkheadProfiles = size4



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Expand Up @@ -51,13 +51,14 @@ description = Useful for carrying large amounts of liquid hydrogen, generally us
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 18
mass = 4.5
dragModelType = default
maximum_drag = 0.20
minimum_drag = 0.15
angularDrag = 2
crashTolerance = 45
maxTemp = 3400
bulkheadProfiles = size4, srf



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