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Implementation of Conway's Game of Life with Godot compute shaders

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Godot-GameOfLife

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Implementation of Conway's Game of Life with Godot compute shaders

This project demonstrates a simple implementation of a Godot compute shader to simulate Conway's Game of Life on a 8192x14564* cell grid in realtime.

*At 16:9 aspect ratio

Created in Godot 4.3

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Implementation of Conway's Game of Life with Godot compute shaders

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