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Unity Render Streaming

unity 2020.3

unity 2021.3

unity 2022.3

Unity Render Streaming is a solution that provides Unity's high quality rendering abilities via browser. It's designed to meet the needs of tasks like viewing car configurators or architectural models on mobile devices. This solution's streaming technology takes advantage of WebRTC, and developers can even use the WebRTC package to create their own unique solutions.

Requirements

Please see Requirements section.

License

Repository Structure

<root>
├── BuildScripts~                          // Build scripts for CI system
├── com.unity.renderstreaming              // Unity Render Streaming Package
├── com.unity.template.renderstreaming-hd  // HDRP template
├── com.unity.template.renderstreaming-rtx // HDRP Raytracing template
├── RenderStreaming~                       // Sample project for package
└── WebApp                                 // Web application for signaling

Roadmap

Version Focus When
1.0.0-preview - First release Aug 2019
1.1.0-preview - Upgrade HDRP version 5.16 Sep 2019
1.2.0-preview - Unity 2019.3 support Feb 2020
2.0.0-preview - Multi camera
- DirectX12 (DXR) Support
Apr 2020
2.1.0-preview - Unity 2019.4 support
- Add bitrate control sample
Aug 2020
2.2.0-preview - Add video receiver
- HDRP/URP on Linux support
Nov 2020
3.0.0-preview - iOS platform support
- AR Foundation sample
Mar 2021
3.1.0-exp.1 - Android platform support Jun 2021
3.1.0-exp.2 - Audio Renderer support
- Multiplay sample
- M1 Mac support
Dec 2021
3.1.0-exp.3 - Fix bugs Feb 2022
3.1.0-exp.4 - Streaming settings API
- Unity 2022.1 support
- Remove Unity 2019.4 from support list
Oct 2022
3.1.0-exp.5 - Fix bugs Jan 2023
3.1.0-exp.6 - Streaming Settings Window
- Auto Configuration
- Command line option
Feb 2023
3.1.0-exp.7 - Fix bugs Jul 2023
3.1.0-exp.8 - Fix bugs Nov 2023

FAQ

Please read this page and Unity Forum.

Contributors