Bitesize Samples Changelog
We are excited to announce the release of Bitesize Samples v1.10.0! Thank you for your continuous support!
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Distributed Authority Social Hub
Changed
- Mobile and gamepad support, with associated UI for mobile controls using UIToolkit has been integrated to the sample (#256)
- Player spawning has been deferred to be performed manually by an in-scene placed NetworkObject (#257) Player spawn has been moved to coincide with NetworkManager's OnNetworkSessionSynchronized callback, ensuring the player is spawned after synchronizing the game scene's NetworkObjects.
- Textchat feature has been added. Chat is using Vivox, UI was integrated using UI Toolkit. (#258)
- Adjusted lighting and shadow settings and custom shaders to improve the overall look of the sample, also water transparency issue has been fixed (#265)
- Positional voicechat feature has been added. Chat is using Vivox, UI was integrated using UI Toolkit. See limitations in PR.(#261)
- Improve usability on Mobile, general UI improvements. (#266)
- In-editor tutorials have been added to the sample (#268) They walk you through:
- Associating your project with a Unity Cloud Id
- Creating a Virtual Player through Multiplayer Play Mode
- Enabling Network Scene Visualization through Multiplayer Tools
- A typical session owner promotion while connected to a session
Editor Version
- Editor is 6000.0.24f1
Dependencies
Packages
- "com.unity.netcode.gameobjects": "2.1.1",
- "com.unity.multiplayer.tools": "2.2.1"
- "com.unity.multiplayer.playmode": "1.3.2"
- "com.unity.services.multiplayer": "1.0.0"
- "com.unity.inputsystem": "1.11.1"
- "com.unity.render-pipelines.universal": "17.0.3"
2D Space Shooter
Changed
- Added a welcome dialog and the standard Table of Contents for Bitesize Samples to 2D Space Shooter Sample (#264)
- Update Project to Unity 6 (#263)
- Replaced 3rd party ParrelSync package with Unity's Multiplayer Play Mode (#263)
- Replaced old input system with new input system (#267)
Editor Version
- Editor is 6000.0.28f1
Dependencies
- "com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#v2.4.0"
- "com.unity.netcode.gameobjects": "2.1.1"
- "com.unity.multiplayer.playmode": "1.3.2"
- "com.unity.render-pipelines.universal": "17.0.3"
Client Driven
Changed
- Added a welcome dialog and the standard Table of Contents for Bitesize Samples to the ClientDriven sample (#262)
Changed - Updated project to Unity 6 (#259)
- Replaced 3rd party ParrelSync package with Unity's Multiplayer Play Mode
Editor Version
- Editor is 6000.0.28f1
Dependencies
- "com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#v2.4.0"
- "com.unity.netcode.gameobjects": "2.1.1"
- "com.unity.multiplayer.playmode": "1.3.2"
- "com.unity.render-pipelines.universal": "17.0.3"
Full Changelog: v1.9.0...v1.10.0