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Some changes in vec
C/C++ CI #461: Commit f39804d pushed by UnrealKaraulov
December 12, 2023 09:21 3m 55s newbspguy_master
December 12, 2023 09:21 3m 55s
more debug
C/C++ CI #460: Commit d94ae7b pushed by UnrealKaraulov
December 12, 2023 08:32 3m 23s newbspguy_master
December 12, 2023 08:32 3m 23s
Fix debug crash
C/C++ CI #459: Commit f708ef8 pushed by UnrealKaraulov
December 12, 2023 08:19 3m 44s newbspguy_master
December 12, 2023 08:19 3m 44s
Find debug issue. Added signal linux
C/C++ CI #458: Commit 50d8576 pushed by UnrealKaraulov
December 12, 2023 08:05 3m 37s newbspguy_master
December 12, 2023 08:05 3m 37s
More, more debug!
C/C++ CI #457: Commit 973514e pushed by UnrealKaraulov
December 12, 2023 07:49 3m 42s newbspguy_master
December 12, 2023 07:49 3m 42s
More debug info. Russian lang auto translated
C/C++ CI #456: Commit 2315cc5 pushed by UnrealKaraulov
December 12, 2023 07:24 3m 31s newbspguy_master
December 12, 2023 07:24 3m 31s
Status bar
C/C++ CI #455: Commit 30637ff pushed by UnrealKaraulov
December 11, 2023 19:21 3m 56s newbspguy_master
December 11, 2023 19:21 3m 56s
Fix empty window open
C/C++ CI #454: Commit 6ed3038 pushed by UnrealKaraulov
December 11, 2023 18:15 3m 53s newbspguy_master
December 11, 2023 18:15 3m 53s
Update README.md
C/C++ CI #453: Commit cf702fe pushed by UnrealKaraulov
December 10, 2023 19:26 13s newbspguy_master
December 10, 2023 19:26 13s
Multiple ents edit with KeyValue. Part Final.
C/C++ CI #452: Commit 88d5c96 pushed by UnrealKaraulov
December 10, 2023 19:14 3m 32s newbspguy_master
December 10, 2023 19:14 3m 32s
Multiple ents keyvalue editor. Part1
C/C++ CI #451: Commit 5fb32a0 pushed by UnrealKaraulov
December 10, 2023 18:04 3m 5s newbspguy_master
December 10, 2023 18:04 3m 5s
RENDER .MDL MODEL CUBES! ALSO CAN PICK IT!
C/C++ CI #450: Commit 3feab98 pushed by UnrealKaraulov
December 10, 2023 16:04 3m 36s newbspguy_master
December 10, 2023 16:04 3m 36s
Added Language select.
C/C++ CI #449: Commit 3f498c2 pushed by UnrealKaraulov
December 10, 2023 14:33 2m 38s newbspguy_master
December 10, 2023 14:33 2m 38s
Fix controls (reset camera.y) and linux build.
C/C++ CI #448: Commit 3702e10 pushed by UnrealKaraulov
December 10, 2023 12:13 3m 50s newbspguy_master
December 10, 2023 12:13 3m 50s
First part of update 'REALLY CONSOLE COLORS' :)
C/C++ CI #447: Commit b84be92 pushed by UnrealKaraulov
December 10, 2023 10:33 2m 34s newbspguy_master
December 10, 2023 10:33 2m 34s
Fix crashes in console mode. Update language.ini!
C/C++ CI #446: Commit 497a485 pushed by UnrealKaraulov
December 10, 2023 06:46 3m 33s newbspguy_master
December 10, 2023 06:46 3m 33s
Tried to fix ANGLES in GOTO
C/C++ CI #445: Commit 898e678 pushed by UnrealKaraulov
December 10, 2023 05:33 3m 23s newbspguy_master
December 10, 2023 05:33 3m 23s
Hide debug. Tried fix linux controls
C/C++ CI #444: Commit 783cef3 pushed by UnrealKaraulov
December 9, 2023 13:42 3m 54s newbspguy_master
December 9, 2023 13:42 3m 54s
Fix control. Some fixes for ANGLES.
C/C++ CI #443: Commit 6bf9422 pushed by UnrealKaraulov
December 9, 2023 13:16 3m 13s newbspguy_master
December 9, 2023 13:16 3m 13s
Update README.md
C/C++ CI #442: Commit e579815 pushed by UnrealKaraulov
December 9, 2023 12:39 3m 36s newbspguy_master
December 9, 2023 12:39 3m 36s
Show descriptions in keyvalue editor. FGD upgrade.
C/C++ CI #441: Commit d2fda82 pushed by UnrealKaraulov
December 9, 2023 12:33 4m 3s newbspguy_master
December 9, 2023 12:33 4m 3s
Update FGD parser. Fix brush model manipulation.
C/C++ CI #440: Commit 56c7514 pushed by UnrealKaraulov
December 9, 2023 07:07 3m 10s newbspguy_master
December 9, 2023 07:07 3m 10s
SPEED UP FPS x2
C/C++ CI #439: Commit c60352c pushed by UnrealKaraulov
December 9, 2023 05:19 3m 55s newbspguy_master
December 9, 2023 05:19 3m 55s
Revert one of bad changes
C/C++ CI #438: Commit d71e649 pushed by UnrealKaraulov
December 6, 2023 15:44 3m 39s newbspguy_master
December 6, 2023 15:44 3m 39s
tried to fix pressed
C/C++ CI #437: Commit da86a3c pushed by UnrealKaraulov
December 6, 2023 12:42 4m 26s newbspguy_master
December 6, 2023 12:42 4m 26s
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