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Manual.md

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Operation Manual

To create some 'your' own obstacle !

1: New a class and extends to the abstract class 'Obstacle'.

2: Initialises the constructor of this class.

3: Load the corresponding images in the MultiUseImages class.

4: In the randomCreateObstacle of Room class, add logic to add the corresponding obstacles to the ArrayList obs.

5: In the drawObstacle of Manager class, add logic to print the images(like HardObstacle) or frame animation(like Grass).