Skip to content

Latest commit

 

History

History
68 lines (48 loc) · 5.55 KB

README.md

File metadata and controls

68 lines (48 loc) · 5.55 KB

V-Sekai

All Contributors

⚠️ Caution: In active development, see the current development builds on Github.

How do I get involved?

We're happy to accept pull requests for features and bug fixes.

You can find our issues and suggestions at the documentation website.

V-Sekai is still in a pre-release state. It's highly experimental and still being evaluated for security. Use at your own risk.

What is it?

V-Sekai is an open-source project that aims to bring social VR/VRSNS/metaverse components to the Godot Engine, including:

  • A generic multiplayer framework with VOIP support
  • Tools for loading and generating arbitrary user-generated content from the Godot Engine.
  • Avatar support with inverse kinematics.

How do I get it?

V-Sekai is still in a pre-release state. We don't offer pre-packaged downloads yet. It's highly experimental and still being evaluated for security. Use at your own risk.

How do I help contribute?

V-Sekai requires our custom Godot Engine fork found under the groups-4.2 branch. For information about building the Godot Engine, see the official documentation.

Contributors ✨

Thanks goes to these wonderful people (emoji key):

Saracen
Saracen

💻 🎨 🤔
K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee

💻 🎨 🔬 🤔
Silc Lizard (Tokage) Renew
Silc Lizard (Tokage) Renew

🎨 💻
lyuma
lyuma

💻 🚇
EnthWyrr
EnthWyrr

🌍
MMMaellon
MMMaellon

💻 🎨
Silent
Silent

🎨 🤔
Bioblaze Payne
Bioblaze Payne

🎨 🤔

This project follows the all-contributors specification. Contributions of any kind welcome!